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#1 |
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Registered User
Join Date: Oct 2005
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weird results
i was following tutorail at http://www.onnovanbraam.com/index.ph...ls/pm-5-tech1/
i followed every step but i dont get the same results here is what am getting |
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#2 |
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Max Freak
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to get an result as the one in the tutorial go to the meshsmooth modifier rollout and under Subdivision Method select Classic in the drop-down menu instead of Nurms or Quad
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#3 |
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Join Date: Oct 2005
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still its kinda messy, is it because of my graphic card?
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#4 |
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Max Freak
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thats not the graphic card
i think you added the Smooth modidifer instead of Meshsmooth in the meshsmooth rollout put the Ilitirations to about 2-4. Last edited by n3Xus; 26-06-2006 at 10:52 AM.. |
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#5 |
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Join Date: Jun 2006
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I don't think it has anything to do with the NURMS/Classic setting of the meshsmooth modifier.
Looks more like the right top edge in the first screenshot hasn't been chamfered and therefore becomes smoother than the other edges. Could you show the wire of your mesh without the meshsmooth modifier? It's difficult to say why it comes out different with only seeing the end result. |
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