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Old 06-07-2006, 12:03 PM   #1
vampeta
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THE RETURN TO ABALAKIN - Part I

Almost 2 years ago i made my first greater CG Image for the GRAND SPACE OPERA CHALLENGE on www.cgsociety.com

Luckily i was the "grand price" winner in the 3D section with my image "THE BROKEN ARMISTICE OVER ABALAKIN"

well.. during the last 2 years i got a lot of feedback from all over the world about this image and still. This was somehow keeping this projekt allive in my mind and i was thinking about an "sequel".

"How could a giant ring surrounding a Planet look from the inside and how
would a civilisation live in there?"


HERE IS MY FIRST IMPRESSION... some more will follow

CLICK ON IMAGE TO ENLARGE


some details in 3600x1800 pixel



For those who are wondering about this environment... here is my orginal work from 2004


I hope you like it and i give me massive feedback
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Old 06-07-2006, 02:41 PM   #2
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AMAZING work man...this is just awesome,well done!
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Old 06-07-2006, 04:54 PM   #3
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Well, you have not stolen your price! These are beautiful renders, so much details. Impressive.

Well done mate.
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Old 06-07-2006, 05:29 PM   #4
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Great concept and nice acheivement. Though some more detail could be placed on the building in the background (that collective 'grey' makes it all too greeblish) the image as a whole looks awesome.
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Old 06-07-2006, 09:21 PM   #5
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Woow great!
It something like Space Odussey, I like it very much, I wanna live there
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Old 07-07-2006, 01:22 PM   #6
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neolith :: THANK YOU! It´s a pleasure to read your kind words!

McFly:: THX MATE!

inveni0 :: Thanks partner for your kind words.
I have tried to make this set as flexible as possible to allow me the option to make some animations/flythrougs with it. Thats´s one reason why the tinier buildings looks a bit greeblish. I agree!

During realistion of this project i had enormous trouble to create this set... This scene is seperated in 2 layers and they have together more then 6.000.000 triangles. My mashine crashed several times trying to render this set until i bought 2 more GIGS of RAM (i have now 4) and i use a BOXX worstation.

Also every building is placed by hand (no greeble plugin) check out my wips.
I would have loved to make the tiny buildings more detailed (they are simple blocks at the moment) but then it would be unable to render.




older state... (now they are 1.200.000 triangles more in my scene
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Old 07-07-2006, 01:30 PM   #7
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Awesome work Vampeta, 5* from me.
Just love your work. The last image in your first post I already seen it on CGTalk.

Keep it up.


Greetz, Novak
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Old 07-07-2006, 04:19 PM   #8
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Amazing!!! Lost of words to say...
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Old 07-07-2006, 04:47 PM   #9
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Wowww, congratulation man .
I wish I could have a 10% of your skills.

How did you do this magnificient atmosphere glow around the planet?

And wich render did you use (mental ray, maxwell, v-ray... )?
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Old 07-07-2006, 06:52 PM   #10
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Quote:
Originally Posted by bobi
Wowww, congratulation man .
I wish I could have a 10% of your skills.

How did you do this magnificient atmosphere glow around the planet?

And wich render did you use (mental ray, maxwell, v-ray... )?
You surely have mor than that
It´s all about training yourself!

The glow was made in postprocessing unsing photoshop because i dit not found any good solution at that time to render it in 3D.

And i used the normal scanlight renderer for the space view. And MentaRay for the Inside

Best regards!
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Old 07-07-2006, 07:22 PM   #11
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a star for evry millions of pollys (5)
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Old 08-07-2006, 02:12 AM   #12
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Mitsukai
bobi
Antievo
Novak

Thanks a lot for your great feedback fellows.
it´s really fantastic to get this kind of feedback after finishing a new artwork... this is pushing me forewrad for the next pieces


Keep it going!

Best regards
Alex
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Old 08-07-2006, 08:04 PM   #13
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Wallpapers


For those who like it i have made 2 Wallpapers for download

1280 x 1024 PIXEL





Regards Alex

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Old 08-07-2006, 10:01 PM   #14
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out of this world totaly mindblowing stuff
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Old 08-07-2006, 10:11 PM   #15
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Not alot of people are willing to tackle the challenge of trying to create such a sense of depth and scope, you've gone about it quite well. Looks great.
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