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Old 02-08-2006, 01:56 AM   #1
UnsteadyTeddy
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Honda S2000

This is my latest wip.

Currently sitting a bit heavy at around 18k tris.


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Old 02-08-2006, 04:48 PM   #2
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as with all your other models this one is also looking very good, looking forward to seeing it with normals/edge smoothing, you know, the method that does not change the poly count, sorry im rubbish with technical terms.

Have you ever considered modelling a scene to display all your models at once? like a section of a race track or a pit-stop area or a showroom, something like that, just a suggestion as I see you like creating cars.
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Old 07-08-2006, 01:00 AM   #3
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Got the door done. Probably a bit high but meh.



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Old 07-08-2006, 01:26 AM   #4
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Nice work, what would this be for?

Cheers
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Old 07-08-2006, 01:37 AM   #5
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Thanks,

@frostee: yep I might do something like that in the future, thanks

@requiem2d: this is for a racing project being developed for the OGRE engine. It was originally a shockwave project before we switched to OGRE so we are currently in the phase of redoing the assets with the increased poly count.
This is going to be the first test for damage physics and to evaluate what sort of polycounts we can aim for.
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Old 07-08-2006, 02:19 AM   #6
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Quote:
Originally Posted by UnsteadyTeddy
@requiem2d: this is for a racing project being developed for the OGRE engine. It was originally a shockwave project before we switched to OGRE so we are currently in the phase of redoing the assets with the increased poly count.
This is going to be the first test for damage physics and to evaluate what sort of polycounts we can aim for.
Very cool, OGRE is fun stuff, I wish your project good luck and keep us posted
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Old 02-09-2006, 04:35 AM   #7
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My crappy interiors done.


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Old 02-09-2006, 07:18 PM   #8
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lol you call that crappy? Looking realy nice.. bit to excesive on the details you prolly could have textured but who am I to say anything bad?
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Old 03-09-2006, 01:55 AM   #9
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Thats very kewl. Just needs some smoothing
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Old 03-09-2006, 03:10 AM   #10
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nice work like it,
and yeah a smoothed shot would be cool ^^
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Old 03-09-2006, 06:03 PM   #11
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Is it lo-poly?!
Looks nice though.
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Old 11-09-2006, 03:20 AM   #12
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Normal maps almost done.

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