|
|||||
|
|
#1 |
|
Registered User
Join Date: Nov 2002
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
|
I have inclosed a picture of a piece of my mesh that has been troubling me, as you can see it has 2 tri's, which I would like to change into quads but don't know how to go about it
![]() It makes the smoothed mesh a bit odd and I think it is causing some slight deformation. Anyone help? Editing the picture I enclosed with lines that should be put in and removed would really help. Thanks in advance. |
|
|
|
|
|
#2 |
|
Registered User
Join Date: Oct 2002
Location: Quebec, Canada
Posts: 81
Thanks: 0
Thanked 0 Times in 0 Posts
|
Remove this
__________________
"All animals are equal. But some are more equal than others. " -George Orwell |
|
|
|
|
|
#3 |
|
Registered User
Join Date: Nov 2002
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
|
Thanks, I can't believe I didn't see such a simple solution, I kept on trying to think how to change the tri into a quad, never came to my head to just remove it
![]() |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|