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#1 |
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Registered User
Join Date: Dec 2002
Location: Minnesota
Posts: 12
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Makin' a city-need advice
How would anyone here go about making a city. The buildings I have are pretty simple boxes. How do I texture all the buildings. How do I keep it manageable and renderable on my computer. It's for an animation which ships will be going through a chase scene in it. Does anyone know an easy way. I tried to use the scatter command with a clump of buildings. But I have to union them first, and then they intersect eachother. Does anyone have any advice?
-Thanks |
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#2 |
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Yep, a smiley. SO WHAT!?
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Sorry pal, no easy way to make sucha thing. If you want to make it reasonably good youŽll have to place the buildings one by one.
__________________
"Art, like morality, consists of drawing the line somewhere." |
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#3 |
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Join Date: Oct 2002
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i created a pritty big city :
![]() the whole city : ![]() and this is only part one. i used a lot of .cel textures they are very small and fast to render. if you create a big city try to use as less lights as posible this reduces the rendertime bigtime. to vieuw all my other pictures + the animation visit : http://www.dutch-gamers.nl/forum/viewtopic.php?t=27 ps. just make 12 buildings or so and copy paste them a lot |
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