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Old 03-11-2006, 07:27 PM   #1
jemerk
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my arcade room (need help!!)

Hey guys ive been working on a 3d arcade room for a couple of weeks.... after meeting with a electronic arts designer from mtl he told me i needed to boost the quality and make it look better.... Do you guys have any tips on what i should do to get better quality , any ideas would be greatly appreciated.

here are the links for the pics

http://i74.photobucket.com/albums/i2...er/Arcade1.jpg

http://i74.photobucket.com/albums/i2...er/Arcade2.jpg

tx for the help
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Old 03-11-2006, 07:39 PM   #2
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The light could use a little work. What renderer are you using? Try light tracer or some other advanced GI sistems. Also you can work on the materials. For example the material on the seat is quite uniform and plain. You can add some bump, displace, dirt and specularity. Remember nothing is uniform, clean and perfect in the real world.
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Old 03-11-2006, 07:42 PM   #3
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shouldnt that game be called PAC-MAN?
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Old 03-11-2006, 08:48 PM   #4
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im using htri in xsi....for the tracer , where can i find it?

tx for the help its greatly appreciated
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Old 03-11-2006, 09:09 PM   #5
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by the way dft, the original name of pac-man is is puck man in japan
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Old 03-11-2006, 09:21 PM   #6
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The floor texture really bugs me ... perhaps it is too bright? Or the pattern is too big ... to me it looks more like a pattern of light coming from the ceiling.

The chord going to the "Jem Arcade" sign is a bit stiff. I would loop it to the outlet behind the PUCK MAN machine kinda like a backwards capital "J"....

Above the Pepsi machine near the top edge of the image where the two walls meet there is a dark shadow or dirt ... I would continue this dirt/shadow onto the wall on the right.

The trash can seems more like a house trash can. I would make it taller and put a dome on top of it. And instead of chrome I would make it dull dirty plastic. - most of the items in your scene are bright and shiny ... this would add a bit of material contrast.

Perhaps also soften up the shadows edges a bit more.

Also dirty it up a bit.
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Old 03-11-2006, 09:55 PM   #7
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thanks for the edvice, im gonna work harder on it and see what i can do for the floor, btw, like your work on the Italien street
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