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#1 |
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Registered User
Join Date: Sep 2006
Posts: 9
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I know there are plenty of mistakes and lots of fine detail I need to fix, but for now im taking a break since its been a long somewhat dull project compared to doing full scenes which I find much more enoyable
![]() I've only been doing 3d on my own for 2 months battling between LW and 3DX and Ive gone with 3DX because it has less crashes, else Id definately be using LW. Anyways, Hope you like my model here. So don't bash me come on :P Weaknesses: Texturing; especially UVW Anything, Correct Lighting how I see fit :P 3ds Max 7, VRay, ~14hr. (Or maybe it was mental ray, whatever comes with 3dsmax) 04 Acura NSX ![]()
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2.4Ghz AMD Athlon64 1.5GB Ram - Dual Channel Kingston HyperX Ram 128MB nVidea GeForce - 80GB Sata HD |
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#2 |
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i got my new pc
Join Date: Oct 2006
Posts: 169
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i rekon its well good if youve only been poly pushing for a couple of months! well done
(wheels look wrong)
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Current w.i.p Witch King of Angmar http://www.threedy.com/site/forum/sh...ad.php?t=47542 lost world http://threedy.com/site/forum/showth...8&page=1&pp=15 |
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#3 |
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Car model
Join Date: Oct 2002
Location: Westerly .R.I USA
Posts: 2,619
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Hi jream Looks like a good start.Can I see your wire unsmooth?
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http://img26.imageshack.us/my.php?im...dacrxjp126.jpg http://img394.imageshack.us/img394/4720/rays224wf5.jpg http://img223.imageshack.us/img223/900/rays253av9.jpg http://img219.imageshack.us/img219/1317/bucky73tq0.jpg http://img394.imageshack.us/img394/9...8car138py1.jpg http://img394.imageshack.us/img394/8222/z28car48un3.jpg http://img219.imageshack.us/img219/97/z28car55it6.jpg http://img219.imageshack.us/img219/5917/z28car85oj8.jpg |
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#4 |
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Perfectionist...
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I like 3D Studio Max too, great choice
![]() 3ds Max 7, VRay, ~14hr. (Or maybe it was mental ray, whatever comes with 3dsmax) 04 Acura NSX 14 hrs?... I think your doing something wrong if the render took that long, unless you mean from creation, in which case, thats fine i think you did mean the latter actually, so ignore this sentence completly. If your still reading it now, just move on, please? >It'll be Mental Ray, or the Scanline in that case. With car models, you can avoid using UVW unwrapping mostly. With all my models so far, I haven't used Unwrap ONCE! You'll get better as time passes, and you make more models. For starters, this car isn't bad at all. Just don't lose help if it goes wrong. Keep working, and if your fed up, move onto something else and maybe come back to it. You'll find with each model you make, you learn something which will help you with the next. At first though, like with anything, if you don't work on something for a long time, your going to lose a few things you learnt, so make sure you keep at it ![]() Render quality/scene setup will come to you in time. I would learn how to make Clay renders first, either using Advanced Lighting - Light Tracer if using Scanline (standard), or if you using Mental Ray - Global Illumination. Those really make renders stand out better than materialed renders when your modelling and want to show results.
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First Finished Project: Z-5500 Speaker Set Current WIP Projects: Korg Krome from PMC Xbox 360 set Older WIP Projects (Some dead for now): Z-5500 Speaker Set WIP (Now Finished) Dance Pad Model (DDR/DS) WIP |
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