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Old 10-01-2007, 07:47 AM   #1
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Thumbs up comp 19 ----((Dance Move))----


_Dance Move_


The idea,
Alrighty then, this is a 3 weeker, I think. I want all of you to bust a move. Animate a character doing the best dance move you can think of. Or a dance move you’re good at, or even a move you couldn’t do if your computer depended on it. Just animate some dancing. This can be as easy as one person dancing, or two people getting down and dirty on the dance floor. Add music to the scene and please try to dance on beat. Have fun with it. If you don’t have a character to animate, you might be able to find one on the net (let us know you didn’t model it).

You can use any song/music you want, just watch the language, there are children present.

Rules

- The due date is January 28th, (three weeks and some days from now) a Sunday, 12 midnight (GMT). Voting will be on that following week. Post your final entries in the Final Entry Thread.

- Minimum animation: your animation needs to include a minimum of 5 seconds, with music, do more if your bored.
-
- Recommended screen resolution in 320x240 (you can do 640x480 if you want, but why would you). I will.

- You can post W.I.P.s but you are only allowed one complete entry. That link is also final. You can and should post your wip’s to get help.

- Websites where you post your finals is up to you.

- Remember, it's about animation, use your time for animation, not to get the best render possible, unless you can afford it.

- Use of plug-ins not allowed. Must be key framed (hand animated)

- Use QuickTime. It will allow everyone to view your hard work, plus it gives everyone the chance to go through your animation frame by frame to see how you did what you did

- You must post a render of some sort with your final entry post; also include a screen grab with key frames.

- Voting will be as follows -
- Vote on what best displays the motion -


First place (3) points
Second place (2) points
Third place (1) points



Good luck!


BiG ToE
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Last edited by BiG ToE-3DT; 06-02-2007 at 08:33 PM..
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Old 10-01-2007, 09:48 AM   #2
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Hmmm. Ok, I'm not ready to start working on animations of IK Joe ballroom dancing with himself. I've modified the model and color scheme in the past, but I think giving him a sex change may be a little too much. I may have to *gasp* not use IK Joe on this one!
Or... Mega Super Outer Space Dance Battle featuring IK Joe!
Gives "Dancing With The Stars" a whole new meaning.
Now where did I put those 2 Unlimited CDs?

Anyone else have any sudden brain storming ideas for this one?
This is going to be a lot of fun, time to get going on this right away!
Let's go people, this is starting to get stale, we need people involved in this if we want it to grow. The holidays are past, school is generally back in (so you need to do something fun to take a break from it, right?), and it's getting cold out there. Time to stay in and get some animating done!
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Old 10-01-2007, 11:59 AM   #3
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Yeah count me in. I will also be doing something else on my spare time, so I guess this would be good to see how i can handle both tasks....
Derek, you can try putting a wig on Ikjoe to be female! hehe

Aw its real sunny here, beautiful weather!
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Old 10-01-2007, 01:01 PM   #4
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Hmm...I'm thinking something along the lines of disco/rave/MJ moonwalk.
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Old 10-01-2007, 02:41 PM   #5
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wow what a cool idea
u can try to use " Take The Lead " movie
it is all about dancing
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Old 10-01-2007, 06:28 PM   #6
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IK Joe can "break" dance right. I mean, after every move, a part of his body falls off.
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Old 10-01-2007, 08:03 PM   #7
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It would be neat to come up with a rig that will handle both ballroom dancers at the same time. I'm not clear on the "rules" of ballroom dancing, but I think there's something about the extended hands not leaving each other, so you could put one IK target for both hands, and have two IK chains leading up to it, one from the shoulder of the man and one from the woman. Maybe one hip target/c.o.g. as well? Not sure how that would work with the legs though...
Anyone here really know how to dance? Tango, cha cha, salsa, tap?
Who's in that Take The Lead movie? Anyone hot? Cause then, ok, I'll watch it for "research".
Other movies that could be used as inspiration: Saturday Night Fever, Pulp Fiction, Footloose. Is that "So You Think You Can Dance" show still on? I haven't turned on my tv in a month, so I have no idea.
I like the break dancing idea BT. Maybe something like the Black Knight battle in The Holy Grail.
The wig idea isn't bad, but my brain is carrying it too far... I keep thinking of Farrah Fawcett's 70s hair. Scary.
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Old 10-01-2007, 08:13 PM   #8
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I think I'll get time to make an entry this time too

But...
Quote:
Originally Posted by BiG ToE-3DT
- Use QuickTime. It will allow everyone to view your hard work, plus it gives everyone the chance to go through your animation frame by frame to see how you did what you did
I agree that that is the best to use, but I have no program that can make .mov files
Is there a free avi/wmv/mpg -> mov converter somewhere?
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Old 10-01-2007, 08:42 PM   #9
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what 3d program are you using. They all should have the option when you do the save as, then scroll down the list till you see mov. Should be there.
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Old 10-01-2007, 08:56 PM   #10
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Hmmmmmm

Been following this animation thread for a while but never had too much free time. I do now! May have to jump in on this one!
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Old 10-01-2007, 09:14 PM   #11
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I'm using Maya... And there is no such option in there
I can use Flash, but then the quality sucks super hard, and I need to cut the animation down to lots of images first...

Is there no free mov converter?
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Old 10-01-2007, 09:19 PM   #12
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maybe DerekSc or someone else who uses maya can help, but I will look to see if I can find a converter.

Do you have quicktime on your computer at all. If not, go to www.apple.com and take a look at the download section. That might be one of the reasons why you can't make a quicktime file, cause you can't open one.
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Old 10-01-2007, 09:37 PM   #13
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okay.. DerekSc!!! Get over here!
How do you make your QuickTime files?

I have QuickTime ofcourse

...if they want .mov to be the standard, why do they charge money for it!?...
...stupid Apple...
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Old 11-01-2007, 12:42 AM   #14
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I never build the movie file from within Maya. Quite often I will break something into shots and animate those seperately, so I don't always have the whole thing in one file. I admit the shot thing is weird for something that only goes about 10 seconds, but it helps me focus on the parts that are most important first (like the jump the gap one, did the jump first, put everything else in after... which is why everything but the jump was sloppy).
I render the images and use Premiere to buid the Quicktime file. At least then I know I have high quality images and I can monkey around with the Quicktime settings until I get something that looks ok, but isn't 100Mb.
Yeah, I agree about the .mov standard thing. They're caught in a struggle between "we want to be recognized" and "we want to make money". Fortune and glory, kid. Fortune and glory.
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Old 11-01-2007, 11:26 AM   #15
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like a bad poltergeist - I'M BACK..............can't believe I missed the Spidey challenge (maybe we will have another one later) - i guess that happens when you leave the grid for a couple o' weeks. well I am ready to push some pixels and get em' to dance.........

Shake N' Bake,

D,
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