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Old 21-03-2003, 01:56 PM   #1
Hugh P. Rich
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still: dragon keeper

Hi everyone!

Here`s a still I did for a competition last year. It´s my first post in this forum, so I`m excited to hear some comments from you guyz.
Enjoy!

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Old 21-03-2003, 02:26 PM   #2
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Yhea, I think I saw this one on the CGnetwork´s gallery right?
Great work, it has a real D&D feeling to it! I specially dig the wings.

What soft did you use?
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Old 21-03-2003, 02:58 PM   #3
Hugh P. Rich
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You´re right. Posted it a short while ago on cgtalk.
I used Maya (default renderer) and for texturing both DeepPaint3D and Photoshop.

Interesting, I absolutely had those D&D covers (from the Hardcovered books) in mind, when I started this still.
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Old 21-03-2003, 03:15 PM   #4
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Ausgezeichnet!

Beautiful scene, and fantastic texturing!

Very D&D, so you succeeded on that score!

Only crit I have is that on the right side of the pic some of the gold coins are stuck into the wall a bit.

I'd perhaps brighten the eyes a bit: the mouth is a focus of the picture and the eyes are lost in the haze. If that's what you wanted then cool: I just figure the creature's eyes should tell us a lot, too.

Ganz gut!

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Old 21-03-2003, 03:17 PM   #5
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Thumbs up cool!

WOW!
nice pic there man! aweosme!
like the detail ofthe glowing mouth...the only thing i dont like that much is the tail...but thats just personal taste...

may i ask u a question?
HOW HAVE U RIGGED THE WINGS ON THAT DRAGON?
i need to know it because im modelling a balrog and it has wings too....maybe u can spare the tip dude....can u?

cheers!
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Old 21-03-2003, 03:47 PM   #6
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i hope that last post was a joke.......great work man i like the whole thing even that weird axe in the bottom right hand corner lol
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Old 21-03-2003, 03:48 PM   #7
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Haha, then you are right on spot! I can totally see that on the next D&D expansion book (wich would be number 356,75BIS).

And I have a tip request too: is DeepPaint 3D really usefull? I heard it´s kinda hard to just paint right on the models....
(Also, I though Maya did the whole paint right on the polys natively, why didn´t you used that?)
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Old 21-03-2003, 04:51 PM   #8
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This one is awsome
Nice idea indded
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Old 21-03-2003, 06:17 PM   #9
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Thanks for all the nice comments so far.

@Rinne: Sorry, bin nicht in ICQ, kann dir da also nicht
weiterhelfen.

@Kit: Thanks, would be great to be on a D&D series book.

@rage: For the still I did only a rough rig on the dragon, later on
my friend leif arne petersen built a more complex rig for
the dragon. (we did a short animation with the dragons,
which you can download on my homepage). All I can say
is: A LOT OF BONES. Some more informations on

making of
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Old 21-03-2003, 08:32 PM   #10
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Total good work for me make him fly
really nice work
Modeling and texturings are cool
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Old 21-03-2003, 09:25 PM   #11
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Dragon looks very good!
but gold and ground not really, but its still be Very good one... castle or whatever behind the dragon looks Niice
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Old 21-03-2003, 10:20 PM   #12
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I reminds me of the artwork that Games Workshop used for their fantasy-board game boxes, like Talisman and dungeon quest.

I like it very much!!!

wow!
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Old 22-03-2003, 10:28 AM   #13
Hugh P. Rich
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Thanks synkronizer! I liked those a lot. Whe I started with the dragon I took these images as an inspiration as well as some other fantastic pics from the web.

@GI2eEn: What castle do you mean? The one in our short
animation dragons or the pillars in the back of the dragon on the still?

@Rinne: not only a bump map but a color map and shininess
map as well.

@Camilus: We already animated the dragons for our short called
dragons, which was on cgnetworks quite a while ago.
If you want to take a look at just klick here
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Old 22-03-2003, 11:58 AM   #14
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ohh, then pillars, anway it looks nice
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Old 23-03-2003, 05:21 AM   #15
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wow thats a beautiful render. I love it. especially the wings and the mouth glow. could you render a 1280x1024 version for a desktop! thanks. keep up the great work.
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