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#1 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,610
Thanks: 136
Thanked 144 Times in 116 Posts
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Final Entry comps 12 ---((CyberPunk vs SteamPunk))--
Final Pictures:
Required In The Final Post (1 post per entry): - 1 “clean” render, meaning, have your model lit with a plane background so that it will be easy to cut out. Make sure your character is posed and read to fight. Also, your render needs to be from any angel/view other than the front on view. - 1 x Winning pose shot. This image should have "One" pose of your character. No multiple shots or different angles. Just one! - 1 x Beauty shot of your character. Feel free to put multiple angles of your character or just one big version or your character on this page. Even better, try to composite a nice art piece similar to the ones in the Winners' Gallery. Be careful how you do this though, simple is often better. It’s up to you. - 1 x wireframe shot of your character. Feel free to put multiple wireframe shots or just one big wire frame shot on this page. It is up to you. Must have polycount included. - 1 x texture sheet that includes all your used sheets squeezed into "one" sheet. - Concept Sheet (Only if you have a concept) You must provide a screen grab of your wire frame with your poly count, with the actual model and all its parts selected. Please don’t Photoshop your Poly counter with a bogus count. Due Date is Sunday Febuary 4th, 12 midnight GMT Voting that following week
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Thighten Up The Graphics On Level 3 "something wrongI think" Threedy 4 Life I hate Justin Bieber every day
Last edited by BiG ToE-3DT; 22-03-2007 at 06:19 PM.. |
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#2 |
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Registered User
Join Date: Feb 2005
Posts: 62
Thanks: 0
Thanked 0 Times in 0 Posts
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Laughing Buns Entry
The SteamBot
Clean Render Winning Pose Beauty Shot Wire1 Wire 2 Texture Sheet ![]() Last edited by Laughing_Bun; 02-02-2007 at 04:05 AM.. |
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#3 |
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Manic Poser Designer
Join Date: Dec 2006
Location: Hollywierd. CA
Posts: 42
Thanks: 0
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#4 |
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Vinsane in the Membrane
Join Date: Oct 2006
Location: Crapsville, PA
Posts: 655
Thanks: 0
Thanked 1 Time in 1 Post
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Vinsanity's Entry
Professor Phinneous:
Clean, "Fight" Render ![]() Winning Pose: ![]() Beauty Shot: ![]() Wireframe Shot: ![]() Texture Sheet: ![]() Concept Sheet: ![]() The Poly Counter still bugs me though; I just can't get it to ignore the custom rig and biped. Yet, I know it's doable - Laughing Bun did it!!! His all objects and selected objects are the same!!! Aughh... Still, I'm happy with what I turned out and glad to see so many cool designs!! It was a pleasure working with y'all! Thanks the experience guys! See you next comp! ![]()
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"Just do it 'cuz it's cool" Current 3DTotal comps: none. Learning Character Rigging, Unity. Comments & Critiques, always appreciated ![]() Homepage: This is Vinsanity Last edited by VinsanityV20; 03-02-2007 at 12:57 AM.. |
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#5 |
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who me?
Join Date: Mar 2006
Location: Australia
Posts: 213
Thanks: 0
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ok there is so much more i could do but enough is enough.
winning ![]() Beauty ![]() Clean ![]() wires ![]() Tri_count ![]() Textures ![]() Concept ![]() Last edited by shadowbreeze; 05-02-2007 at 02:59 AM.. |
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#6 |
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Meh...
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i know, it's bad. so much time and work, and it sucks. oh well, ITS WAR TIME!!
Final pose: ![]() Clean Pose: ![]() Concept: ![]() Textures(2 512 maps): Body ![]() Mechanics ![]() Wire: ![]() Last edited by defaultalias; 04-02-2007 at 11:16 AM.. |
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#7 |
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Registered User
Join Date: Apr 2005
Location: France
Posts: 120
Thanks: 0
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Ok here is mine... i don't found enough time for normal map, need more works on texturing...
Here the winning pose ![]() The "Clean" pose ![]() Beauty ![]() Wire ![]() Texture ![]() And to finish the concept ![]() |
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#8 |
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Registered User
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Steam Fighter
Winning pose:
![]() Beauty shot: ![]() Wireframe: ![]() Polygon count: ![]() Textures: ![]() Concept: ![]() Clean render: ![]() Clean render in .png with ready transparency: click here |
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#9 |
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Registered User
Join Date: Dec 2006
Posts: 96
Thanks: 0
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Winning Shot:
![]() Beauty shot: ![]() Wire ![]() Polycount: ![]() Textures: ![]() Concept: ![]() Clean Render: ![]() It was really a great experience. This was my 1st time joining a contest and i didnt do it to win but too improve my skill, and thanks to you guys i have. I Learened the basics about texturing and unwrapping and that in one mounth. I Will keep joining competions I like too improve my skill because all of you guys know alot about modeling and gave me great tips. Thank you for that and goodluck to the rest of you!
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name: Dirk Jan Swart From: The Netherlands Software: 3DS max, Photoshop, Last edited by Archeris; 04-02-2007 at 02:40 AM.. |
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#10 |
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animation monger
Join Date: Jan 2007
Location: canaDUH
Posts: 55
Thanks: 0
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'winning' pose
'beauty' pose 'clean' pose 'poly' counter texture. this was loads of fun. thnx for the oportunity, and i look forward to many more contests. Cheers. 'Clean' pic changed. Last edited by bRuDe; 04-02-2007 at 09:16 AM.. |
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#11 |
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iCreate
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Cheers!
Winning Pose ![]() Beauty Shots ![]() Clean Pose ![]() Ortho Views Poly Count Texture Maps ![]() Concept ![]() Last edited by ThatDon; 04-02-2007 at 10:15 PM.. |
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#12 |
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Registered User
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First low poly competition I've actually managed to complete.
Clean render: ![]() Winning pose: ![]() Beauty shot: Wireframe: Texture sheet: ![]() Concept sheet: ![]()
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And the Lord said "42". People were puzzled. http://platypusgreen.co.uk http://platypusgreen.deviantart.com http://platypusgreen.blogspot.com/ |
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#13 |
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Registered User
Join Date: Sep 2006
Location: Szczecin Poland
Posts: 107
Thanks: 0
Thanked 1 Time in 1 Post
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ok heres my entry ... i didnt have time to finish ...
so... heres what i got ... Winning shot: ![]() beauty shot ![]() wire ![]() texture ![]() and clean shot ![]() |
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#14 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,610
Thanks: 136
Thanked 144 Times in 116 Posts
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Winning:
![]() Beauty: ![]() Wires: ![]() Clean: ![]() Textures: ![]() |
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#15 |
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{Senior N00b}
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Bamf.
*crawls through finish line, only to realise that the war has only begun....*
Winning Pose: ![]() Beauty Shots: ![]() Wireframe: ![]() Texture-Color: ![]() Texture-Alpha: ![]() Clean Shot (PNG): ![]() And Concept: ![]() Last edited by Klash120; 05-02-2007 at 06:15 AM.. Reason: Forgot to upload an image :p |
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