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#1 |
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Artificial Soundwave
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bb0x - Dominance War
latest wip 2d:
shadow: ![]() weapon: ![]() latest wip 3d: ![]() -- older 2d wips: ![]() ![]() older 3d wips: n/a Last edited by bb0x; 08-03-2007 at 02:18 AM.. |
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#2 |
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Reretsiged Uesr
Join Date: Mar 2005
Location: Sweden, Malmö
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kill all the white men? dont you think you are overeacting over something? :P
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Pontus, The Winter Lord @ Massive Entertainment Honorable Mentions: W64 Steam Power, W78-79 Free from the Year TWL´s SketchBook |
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#3 |
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Artificial Soundwave
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What'd ya mean? kill all the white men?
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#4 |
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Reretsiged Uesr
Join Date: Mar 2005
Location: Sweden, Malmö
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BOOYAKASHAA means kill all the white men hahaha funny
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Pontus, The Winter Lord @ Massive Entertainment Honorable Mentions: W64 Steam Power, W78-79 Free from the Year TWL´s SketchBook |
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#5 |
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Artificial Soundwave
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...I didn't know that :P........It sounds like a good warcry tho' :P
I merely "quoted" Ali G Last edited by bb0x; 08-02-2007 at 10:55 PM.. |
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#6 |
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Reretsiged Uesr
Join Date: Mar 2005
Location: Sweden, Malmö
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Yeh i know but i thought u should know, anyways lets kill some nasty enemies together! GL may the machine be with you as you lay your feet on the battlefield!
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Pontus, The Winter Lord @ Massive Entertainment Honorable Mentions: W64 Steam Power, W78-79 Free from the Year TWL´s SketchBook |
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#7 |
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Artificial Soundwave
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Here is a early wip:
![]() I was thikning about medievil armor meets robot..... |
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#8 |
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Meh...
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looking cool, i like the shoulder spikes. maybe you could start with the arms in a more relaxed position though.
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#9 |
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Artificial Soundwave
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I'll look into it...I do not know exactly how armor would be like when it gets animated so I need to do some research about armour first...the purple parts would be like expandeble "soft" material I figured for when animating and if stretching appears it could very well be those pieces...
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#10 |
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Reretsiged Uesr
Join Date: Mar 2005
Location: Sweden, Malmö
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woh, cool design but i also think that when he puts his arm in a Tpose (T) the spikes will scratch his helmet
here i tried something but it also failed... GL
__________________
Pontus, The Winter Lord @ Massive Entertainment Honorable Mentions: W64 Steam Power, W78-79 Free from the Year TWL´s SketchBook |
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#11 |
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Artificial Soundwave
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I see what you ment with the spikes. I actually thought about that already. But since this guy is wearing an armour, he will not be able to lift his arms that high..(unles I do something else with the armor). I was pretty much thinking about fireable weapons so he does not really have to lift his arms like that. Just point them forward and turn his upper body if needed to. If I was to change the shoulders. Wich I am thinking of right now I would just add more "purple strokes" so that he can lift his arms.
I like that thing around his neck I might very well use that. Thanks for the input! |
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#12 |
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Fighter
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nice concept man
(and tnx for posting about this contest in the game forum )
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{Only the Dead have seen the end of War}-Plato |
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#13 |
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Artificial Soundwave
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update
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#14 |
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Registered User
Join Date: Mar 2005
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i like the blue purple, thing, need some more detail maybe..dont know . the spikes look very fantasy like for a robot..the feet got something going I think.
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#15 |
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Artificial Soundwave
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it dont say anythign about it not being fantasy robots :P
Anyhows yeah I don't know why they are stil in but I pretty much was sure I hid them in photoshop...Tho' I will keep some spikes but placed somewhere else |
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