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#1 |
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Join Date: Oct 2002
Location: Kaunas, Lithuania
Posts: 641
Thanks: 0
Thanked 7 Times in 7 Posts
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Insect-3DT - Dominance War
bzzzzzzzz-zzzz-zz-ZzzzzzzZZKT!... *Aaagh!*--*woosh*woosh* Bzzz-zzzzZZZZZzzzz-*woosh*-zzzz-*woosh*-zzzzZZZzzzz-*SPLAT* ... bzrz-zz-z... Z.. . ..
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#2 |
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Arm& you !
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LOL OMG! I'm a machin so I have to go this way for LOL: 101
![]() anyway I prefer this: GRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR! ![]()
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Draw a crazy picture!
Write a nutty poem! Sign a mumble-gumble song! Whistle through your comb! Do a loony-goony dance ‘Cross the kitchen floor! Put something silly in the world! That ain’t been there before! "Sell Silverstain" |
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#3 |
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Join Date: Oct 2002
Location: Kaunas, Lithuania
Posts: 641
Thanks: 0
Thanked 7 Times in 7 Posts
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*pop*
Hey who got me out of standby! Can a lump of metal get some rest these days, please?! oh... uh-oh... ...march 1st. Already. [error 13422-1 : OOPS!] ------------------------------------------------------- O-kayy... Here's the start of a concept... silhouette sketches. Made the first one this morning. Then went to the temple of seven golden camels for a few hours, where (oh the horrors) I realised I know NOTHING of the basics! Atleast now I know why my stuff sucks. I'll go drown myself in alcohol&oil coctails this evening, thanks for viewing. Oh yeah, 2nd one is more accurate in terms of proportions and shapes. The stick (it'll be a weapon with purty detail, just you wait) has to be that long for a reason, I'll show you later. Overall, these sketches have too many undocumented details, I don't expect anyone "getting it" just yet. I'll make a better concept illo next post, I promise. ![]() ![]() It's loosely based on a deer species (eld's deer to be exact). Yeah, it's a zoomorphic design, again. So what! sue me. If you whine about it I'll start drawing furry porn. There, have it! |
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#4 |
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Registered User
Join Date: Apr 2006
Location: Russia, St-Petersburg
Posts: 115
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Zoomorphic is qute good! In any way better than antropomorphic
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#5 |
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Registered User
Join Date: Feb 2007
Location: Ireland
Posts: 72
Thanks: 0
Thanked 0 Times in 0 Posts
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YEAY!!!
the centours are growing in power!!! 'and then there were four'. i realy like the deer idea, it adds a kind of grace or somthing to it. i can already see this guy moving rediculisly fast and hackin down the bad guys. gurrrr bad badguys![]()
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'FIRE A MISSILE! DO SOME DAMMAGE' This T-800 Terminator has encountered a problem and will now close.![]() would you like to send a report?
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#6 |
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Lucid Dreamer
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really nice concept. I hope your a fast modeler cause i wanna see this in action.
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#7 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,608
Thanks: 136
Thanked 143 Times in 115 Posts
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Yeah, time is running down, so lets see some polys
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#8 |
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Join Date: Oct 2002
Location: Kaunas, Lithuania
Posts: 641
Thanks: 0
Thanked 7 Times in 7 Posts
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Inpw --> Sposiba. My thoughts likewise, though some would claim otherwise.
![]() squirl --> Yay for cents! Four leg drive all the way! I do hope i'll be able to make this thing graceful and fast. Grr bad guys... They'll never see it comming. ryvick --> Thanks! I'm about as fast as a slug on caffeine. So... We still have 2 weeks, right? Big Toe --> Yep, it's ticking, but first thing's first - the concept needs work. Here's one just for you though --> -------------------------------------- Decided to warm up this morning doing a better concept... Then I got slightly carried away: [clickitty-click-click cause it's biggish] It's rather close to what I'll be doing. Here's a little description: Specializing in: Sharp Shooting, Hand to Hand Combat, Stealth, Searching, Tactician. Main features: an agile and annoying slippery bаstard. This is what happens when an F117 meets a deer and a flegmatic machine soul during a cataclysm. It's supposed to be undetectable and/or uncatchable, hiding in forest and ambushing enemies. Can't take many hits, but it sure can run both towards and away from enemies. Opperation: groups (herds?) of about 5 of these would be deployed around an enemy base in dense forest or jungle. Their job would be to to get on the nerves of the base inhabitants by constantly sabotaging stuff from far distance (sniper hooliganism), preventing unprotected transport (air and ground) from arriving or leaving the base, organizing all kinds of mayhem around the place with carefully planned and coordinated missions and getting rid of annoyed soldiers sent after them afterwards. Slowly and systematically making any base defunct. Alternative uses could be searching or simply haunting forests and jungles. Next time - weapon concept. Although he could do just as well with a rotten stick found on-site, wasting those extra polies would be a crime. I lied about the dear species - it's not eld's but an axis deer (aka. Chital, axis axis or cervus axis). Surely one cannot go wrong when picking one with such a cool name as basis for a machine. |
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#9 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,608
Thanks: 136
Thanked 143 Times in 115 Posts
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That's good stuff. Real good stuff. If they sold it in stores there would be a line 3 weeks before the release date.
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#10 |
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3DT 4 Life
Join Date: Apr 2006
Location: Belmont, CA USA
Posts: 302
Thanks: 9
Thanked 4 Times in 4 Posts
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I really like your style of art and of course the concept. Everything works well together so far. Like to see what the low poly looks like.
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#11 |
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i'm Raziel
Join Date: Aug 2006
Location: Dark Eden
Posts: 181
Thanks: 0
Thanked 0 Times in 0 Posts
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Wow,Nice concept, waiting to see the model
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