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Old 04-02-2007, 11:36 PM   #1
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Tank - Dominance War

Update:

Normal map test:



Ok, so i might not be the best. but i figure, this is a great way to test my skills, learn new skills and have a great time making a model in a theme i really like.

im thinking of a cyborg, encredibly strong and intelligent. gonna work on a concept asap.

looking forward to seeing what kind of sick army we can produce.

3D Total For The Win!!

Edit: oh, and lets go and annihilate the opposition!
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Old 04-02-2007, 11:43 PM   #2
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He he good luck,man!
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Old 05-02-2007, 12:51 AM   #3
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thnx aleks.

working on my concept atm, moving ahead nicely. cyborg with a BFG

Edit:

ok, well, this is more or less the idea. not done, but its a start and gives me something to work with. dont have anymore time today, so this is it so far.
hope you like...

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Old 05-02-2007, 09:16 PM   #4
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ok, update on my concept.
wanted to get it ready, so i can start on the side view for the ortho's.

ill prolly make that tomorrow.

the colors are most likely what ill be going for, maybe a bit darker, and some metallic scratches, bolts, rivets.

hope you like him:

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Old 06-02-2007, 07:25 PM   #5
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Hey all. i got my orthos set up, and am modeling my cyborg. got a screengrab for you all, to show you my progress:



till the nxt update.
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Old 06-02-2007, 07:29 PM   #6
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awsome progress really clean model keep it firin
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Old 06-02-2007, 07:47 PM   #7
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I like the fact that he has no mouth, gives him a more cold, hostile look.
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Old 06-02-2007, 08:34 PM   #8
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jeah... frist "taste" of this model is SS-troper from WWII
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Old 06-02-2007, 08:49 PM   #9
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dont know why but rem,inds me of Power Rangers....
good luck fella!
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Old 06-02-2007, 08:53 PM   #10
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thnx guys. ill have some more time to devote to him tomorrow. hopefully ill have his arm and BFG done by then. plan to normal map this guy, so i need to move fast with the low poly model :P

see you all later and best of luck on your own models.

Tank out.
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Old 07-02-2007, 02:07 AM   #11
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i think i have a problem and its called modelling addiction

i thought i made some good progress today, and wanted to stop after the torso was done for the most part, but i couldnt :P

i went on and made his arm, legs and cannon. atleast, in broad lines. going to refine it a lot more, and still need the feet and his generator outlet on his back.

pff, need sleep...

ok, well, here is a quick render of where i am. due to a huge need for sleep, i didnt put in any smoothing or funkyness.

enjoy:

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Old 07-02-2007, 03:10 PM   #12
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time for me to get excited. i got my low poly model as good as done. and i still have room too add detail. some 2500 tri's to be more or less exact.

atm a little over 4500. still need to optimize the chest. not sure what else to make for him, besides an energyblade on his arm and lots more detail on his cannon.

feet are done, as is his power generator on his back, which feeds into his arm, cannon, lower body and head through shielded cables. added some artificial muscles and joint detail at his knees and at the ankle.

im thinking of adding some more detail to his eyes. using an alpha map, i could add something like a camera lens like effect to them, instead of a simple plane.

anyway, here is "Dom":

(anyone got an idea for a name? im stuck...)

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Old 07-02-2007, 07:16 PM   #13
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Good stuff! What's the arm cannon? laser? particle weapon? ballistic weapon?
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Old 07-02-2007, 07:56 PM   #14
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glad you like him gridlinked.

the cannon has undergone major cosmetic surgery. it looks more like a howitser now, which is cool.

as for what it fires, it some kind of particle weapon. tho what kind, i dont know. you'll have to ask the professor himself.(yes, i made him a scientist, well, atleast he was, before the big boom, anyway...)
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Old 08-02-2007, 01:14 AM   #15
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no real progress, but he just looked cool, i wanted to show you all:

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