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#1 |
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Lucid Dreamer
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Ryvick - Dominance War II
EDIT (Feb10-07):: These are the soldiers of the machine soul army. Known as Anima (latin for 'soul'). The grunt soldiers that are pushed in the first wave to establish a strong hold. They are equipped with various guns, but they are purely used for raw strength in numbers. Their primary concept is to keep moving forward as long as they have the parts to do so.
The Main head is composed of enough optics so it never has to move the head around or be blind if it is damaged on the head. the main core is protected by an outer armor. its designed to be not bulky so it can avoid being shot at. the arms are long and heavy for their own central force so it can easily pick up any weapons at the war zone. the legs are agile looking but at the same time can support the weight for massive objects on the main body. ~The Anima Army~ EDIT:: feb 26, 2007 - the body is now connected overall. i was missing his lungs and such, got his back done to somewhat extent might still change or update it and the whole mesh is now connected cept the arms. EDIT:: march 10, 2007 - Unwrapped, model done, rotation capability and own satisfaction. here is the update Last edited by ryvick; 11-03-2007 at 02:58 AM.. |
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#2 |
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One Pixel Shy
Join Date: Sep 2005
Posts: 38
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I really like it. He already looks mean, so that's good. Maybe if he had big beefy forearms and stood about eight feet tall, he would be even meaner.
I say go for it. You have a good thing going with this idea. |
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#3 |
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Lucid Dreamer
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instead of changing the main pic i will post a new one here.
okay so i am going to stick with the head, the jaw collar, and the chest design, so pretty much the main torso and the head is done. still tweaking around the arms, kinda satisfied with it but the starting shoulder to arm is not doing it for me. any suggestions? draw over it if u would like. |
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#4 |
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Lucid Dreamer
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still deciding on arms here and a side view
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#5 |
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Unknown Robot
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I like the middle arm, the left one looks a bit too cartoony, specially the hand. Good design overall, reminds me of a knight.
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#6 |
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Lucid Dreamer
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ok some gun models, oh and the arm also has been changed, whatcha think?
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#7 |
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Lucid Dreamer
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got the legs done YAY. yes i know the hand looks squashed in this shot
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#8 |
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Unknown Robot
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That's a big ass gun up there hehe
Liking the concept even more, now that i can see the whole body. Left arm is better, although that gun arm is not too hot, imo. I think bigger feet would look nicer, maybe even 3-digits, 2 forward and one back, like Mechs, have you thought of that? |
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#9 |
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Registered User
Join Date: Feb 2007
Location: Oxford UK
Posts: 61
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Love the head, chest and that left arm design (the chunky one). Liking the big gun too....I think I'd bulk out the legs and feet a bit though (especially if'n he's gonna be carrying that huge gun around).....
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#10 |
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Freelacer berseker >_>
Join Date: Nov 2005
Location: Fortaleza- Brazil!
Posts: 390
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Looking very nice man! keep up the good work.
__________________
Nah |
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#11 |
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Lucid Dreamer
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I will change the guns, i dont like the big one i made.
here if you guys can help me decide to pick a leg now I am more in favour of the leg i used in the side and front view, which is also leg#1, took gridlinked's advice on that one.the arms are new too and i kinda like the idea of three fingers two front and one opposable. I had to use my toggle mouse on my laptop thats why the crappy explaination drawing of how the arm moves and turns. need comments ![]() |
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#12 |
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Registered User
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Yeah, I love the guns man. Cool concepts. Keep up the good work. Conq conq. Kick butt threedy!
John Inman Agent-X |
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#13 |
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Woop!
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i personally prefer leg1.. i think that shape leg looks meaner.. i think im going for that in my design as well
id perhaps consider how that legs contructed, for example if u angled the foot steeper, so it was more on its toes, it would make a more agile, if less stable leg... perhaps play about with that? |
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#14 |
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Lucid Dreamer
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Agent-X:: thnx Agent, I will be posting more gun concepts as soon as I am finished with the model concept.
maio:: I did consider the more agile unit, on toe, but if I give him a big gun then he needs more support on his feet. but I'm glad that you prefer leg number one, this way I can start modelling him now. |
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#15 |
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Lucid Dreamer
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so this is what i am doing with the guns, plus his main core is going to have a suicidal blast. as a last resort they can make their cores blow up and aim these blasts straight forward but it burns the whole robot down to crisp.
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