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Old 09-02-2007, 02:16 AM   #16
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Nice entries everyone, i really liked the model pablo made its a shame that did that... but he knows what he is doing, so there must better entries on the way...
i really liked this theme, so i guess im gonna try to participate...
(i just hope that i aint a bit rusty)
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Old 09-02-2007, 03:02 AM   #17
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Here we go!

Modeling Time: 60 min
Google SketchUp Pro
Rendering: 20 min Photoshop
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Old 09-02-2007, 03:29 AM   #18
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Hey, I just wanted to make sure that everyone completely understands the rules when it comes to a DQ. When someone makes an entry that is a DQ, it is a DQ for the whole week. That means that even if you made an entry you were really proud of... it couldn't win because of the one entry you made that was a DQ! The good news is that you can fix the entry that is a DQ before the challenge is over... So Pablo... you know what to do...
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Old 09-02-2007, 04:29 AM   #19
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Nice entries so far. (hopes she has time to do this one) .....hrmmm
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Old 09-02-2007, 07:39 AM   #20
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Added a wireframe to my entry. I knew I forgot something :P
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Old 09-02-2007, 09:04 AM   #21
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wind chimes entry #1

model 25min
render 5min
software 3dmax
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Old 09-02-2007, 04:14 PM   #22
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Threedy Top Poster - Platinum: Contributing to the forums with 5,000+ posts - Issue reason: ontributing to the forums with 5,000+ posts. Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Because Tom plastered my ugly face promoting the new navy look 3DTotal T-Shirt Thumbs up!:  - Issue reason: For doing a great job in helping out! Thumbs up!:  - Issue reason: For doing a great job in helping out! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! 
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Great to see new members and old favourites back in on these SMC's welcome back, and keep the entries coming guys, they are great.

I'm gonna try another when I get chance i might make one up this time

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Old 09-02-2007, 05:08 PM   #23
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finaly I found the time again to model for the smc.
Here is my entry. I'll try to do more than 1.
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Old 09-02-2007, 09:05 PM   #24
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my first entry

3dsmax9
40 Min

I Have A Problem With Max, When I Pan I The Viewports The Only Thing What I Can See Is The Bounding Box Of The Scene Objects, And I Need To See At Least The Wireframe, Somebody Could Tell Me How I Could Fix This....
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Old 09-02-2007, 09:08 PM   #25
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Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge  Speed Modelling - Bronze: 3rd place in a speed modelling challenge! - Issue reason: 3rd place in a speed modelling challenge! 
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Quote:
I Have A Problem With Max, When I Pan I The Viewports The Only Thing What I Can See Is The Bounding Box Of The Scene Objects, And I Need To See At Least The Wireframe, Somebody Could Tell Me How I Could Fix This....
Press "O"
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Old 09-02-2007, 10:13 PM   #26
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My first entry for this one:

modeling (3dsmax 9) - 40 minutes
materials & scene setup - 10 minutes
render (VRay) - 2 minutes (at 600x1200 resolution)
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Old 10-02-2007, 12:53 AM   #27
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great post, could you teach me to make those fantastic materials?
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Old 10-02-2007, 12:54 AM   #28
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Here is my first entry! Great SMC btw, you can really make some creative things with this subject =)

Modeling time: 50min
Texturing time: about 30 min (adjusting and rendering some times =p)
Render time: 1 min
Programs used: 3Dsmax and Photoshop (only for adding the wires and text)
All information correct and clear wires? Please reply if the wires aren't good...

Hope you like it ^^
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Old 10-02-2007, 12:56 AM   #29
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Wow, Great Thx.....finally
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Old 10-02-2007, 12:56 AM   #30
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Here is mine.
Softwares used : maya and photoshop
Render with an occlusion pass

Last edited by Moutmout; 10-02-2007 at 01:02 AM..
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