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#1 |
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Scorpion
Join Date: Jun 2005
Location: Serbia
Posts: 1,045
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Thanked 14 Times in 14 Posts
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Fast Grass
Here is my first, ever made tutorial for 3D max Fast Grass Skill level: Beginer Time to finish: 1 min. ![]() (3dsmax 4, 5, 6, 7... ) ![]() ![]() Many of you will notice that there is a many ways to make grass better in 3DS Max, then in this tutorial. However I don't know any faster way of creating a grass. This tut should be good for some grass garden in front of the house, or maybe, why not, diferent kind of carpets. Let's Start Make a plane in top or perspective window with size 1000x1000 (generic units), 100x100 segments, and moust important density 8.0 (density acctualy means that the number of segments will be many time increased, but only in render, not in viewport ). ![]() Now, give a plane a noise modificator, with following settings. scale = 1.0 fractal on Z = 30 ![]() You've done it already! ![]() That's acctualy a basic of the tutorial. Here is the render. ![]() Now, you can add another (or couple) noise modificators for the hills(with bigger scale valey, offcourse), a couple of blueish fill omni's around, some yellow direct light with shadows on, texture and so on... ![]() Hope you like the tutorial. ![]() Down you have attached a max 7 scene.
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#2 |
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Registered User
Join Date: Dec 2006
Posts: 1
Thanks: 0
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Good = THank you...
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#3 |
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Registered User
Join Date: Mar 2007
Posts: 1
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nice but how do u make the grass move by the wind?
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#4 |
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Veteran
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lol grasss with noise haha
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#5 |
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Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,988
Thanks: 39
Thanked 185 Times in 158 Posts
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Hey this is really useful, for those large scenes where you need grass, but you won't make close-ups. Good idea, bobi!
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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