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Old 22-02-2007, 09:09 AM   #1
B-E4sy
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b-e4sy Dominance War

Heard Old' Pistol Head came into town a few nights ago. They said he put down ten of the sheriffs men in one night. Can't say I'm not surprised. He's a cold blooded killer, that Pistol Head. Ain't noth'in on this earth faster at drawing a gun, then Old' Pistol Head.

* * * * *

Base Character


New concept
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Dominance II / G - TwinHead

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Old 22-02-2007, 10:31 AM   #2
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Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! 
Total Awards: 1
you could always find an image host, and use the img tag. i suggest photobucket.com, as they have no pop ups and linking is easier.
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Old 22-02-2007, 10:12 PM   #3
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defaultalias - thnx for the info. photobucket is very nice. thnx again and gl
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Old 22-02-2007, 11:35 PM   #4
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The Platinum Eye: Only 1 or 2 given out per year for posting the most incredible art ever seen! - Issue reason: Dominance War 2 - Winner! 
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Cool Design.. I love this one...I want to see more detail on face.... keep it up.. very nice..~
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Old 23-02-2007, 12:44 AM   #5
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Kondo+Kow style?

I am all for that!
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Old 23-02-2007, 05:24 AM   #6
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hey thnx for the comments. i've been interested in a lot of manga art lately. so it kind of inspired me a bit. i've started the 3d today, so look for the update this evening.
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Old 23-02-2007, 05:46 AM   #7
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Cool concept, it's very different than the ones we've had before, and that's a good thing, variety is the spice of life - and it means our army has more ways to kill the meatbags
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Old 23-02-2007, 07:52 AM   #8
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new update: (view at top)

the 3d version has started. so far i've block in the forms, so next is to bring in the details. ATM i'm at 4000 tris.
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Old 23-02-2007, 08:26 PM   #9
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I like what I see so far. NO LEGS RULE!
I cant wait to see more 3d.
Thomas
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Old 23-02-2007, 09:05 PM   #10
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Hey man....
I don't wish to be a spoil-sport but I knew I'd seen this before. I think it's against the rules to just use other people's concept work without them being credited and definitely against the rules to use concepts not done specifically for this competition....
http://aswars.tripod.com/id34.html
Sorry....
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Old 24-02-2007, 01:31 AM   #11
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Quote:
Originally Posted by B-E4sy
Lord Rancid - im not using another persons concept work. all the sketches were done by me. i've based them on kobiyashi's work, but no plagiarism(1) has occured. I even posted the reference(2) sketch on this page. It's under Original sketch.

1.plagiarize - to take ideas, writings from another and pass them off as one's own
2.reference - use or consultation to get information, as an aid in research
Hey man, I'm not looking to get into a dispute with you over this... I'll let other people be the judge of what you are doing rules wise (though if you are just using the original sketch as reference, why did you remove the artist's name? And how do your sketches\designs differ from the original if you are only using it for reference inspiration?) ...My only issue is that most of us here have poured a lot of time and effort (busy days and sleepless nights) into our creations so far, no matter what our skill level, and I don't like the thought of ANYTHING that might cheapen all our entries in the eyes of the judges and the other forums.....
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Old 24-02-2007, 01:34 AM   #12
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Awards Showcase
Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! 
Total Awards: 1
Now that Lord Rancid mention it.... The "Original SKetch" has a nice 'blotched, painted- over area over the sketch's date/name >:\

Also the sketches are way too similar to the original's...
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Old 24-02-2007, 09:59 PM   #13
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New update:

not much completed here, but i started the detailing a little. this will be first time using a normal map.
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Old 26-02-2007, 07:35 AM   #14
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new update:

think i'm finished with the lo res. both guns are sitting at 500 poly precise, so the rest will be up to the normal. im calling the coming week "hi res week".
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Old 26-02-2007, 07:37 PM   #15
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Seems to me there are lots of polys wasted for details which are actually subtle enough to be done with the normal maps.
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