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#1 |
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3D is loosing touch (pro)
Join Date: Feb 2007
Location: california, USA
Posts: 15
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i've been unable to join this war for a while but i have been working on this robot ninja crab idea for the last week or so and am nearing model completion. i will be using mudbox for all my detailing, the mesh is fully modeled in 3Ds Max. I'll begin unwrapping later in the week. hope you like it
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#2 |
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Woop!
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hi.. glad ur back in it.. you can probably finish if u really go for it.. are you sure urm models near completion though? it doesnt look anywhere near 6000tris... seems you could put alot of detail in... it kinda looks like a proxy mesh right now
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#3 |
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i'm Raziel
Join Date: Aug 2006
Location: Dark Eden
Posts: 181
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Hey, Its lookin good, keep it up
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#4 |
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3D is loosing touch (pro)
Join Date: Feb 2007
Location: california, USA
Posts: 15
Thanks: 0
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hello ppl, in what order would i rig, texture and normal map? i would usually texture then rig but i don't know where the normal map fits into the workflow. thanx
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#5 |
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Woop!
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ugm, normal map.. then texture using the normal map as a guide.. then rig
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#6 |
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3D is loosing touch (pro)
Join Date: Feb 2007
Location: california, USA
Posts: 15
Thanks: 0
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sweet thanx for the answer. its coming on ok i'll post a new image soon
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#7 |
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Indie Creative Director
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Looks like you are having fun with this competition.
Keep it up!!! |
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#8 |
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3D is loosing touch (pro)
Join Date: Feb 2007
Location: california, USA
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
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aah i have no way of finishing I've spent the last few weeks working, but i did a bit of stuff in max. just a head for a soldier character I'm currently making. hope u like it!!!
will have to post image at another date..... update coming v soon |
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