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Old 22-03-2007, 01:30 AM   #1
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Speed Modelling Challenge 142 & 143 - Jack in the box

1, Each week we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.

How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief will be removed and the poster disqualified.

2, You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified.

3, Your entry may contain as many views of your model as you like but it must include a clear and easy to see wire frame of the mesh before any smoothing/subdivision has been applied. Please use a screen grab. No other method is acceptable and any "wire renders" or wireframes we can't see properly will be removed and the poster disqualified.

4, You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containing the required information will be removed and the poster disqualified.

5, Post only one image submission per entry which must be no larger than 800x600 pixels in either landscape or portrait format with a file size of no more than 100k. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images files. Larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified.

6, The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time.

7, Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post as long as it's recognizable.

8, Posting the same entry twice in a challenge will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one.

These rules apply to everybody taking part there will be NO exceptions

Time limit - 60 minutes
Deadline - 22.00 G.M.T. Wednesday 4th of April 2007
Subject - Jack in the box


Jack in the box: A jack-in-the-box is a children's toy that consists of a box with a crank. When the crank is turned, it plays out a melody, often Pop Goes the Weasel. At the end of the tune, the lid pops open and a figure of some sort, usually a clown, pops out of the box. Of course, I was a little literal in my translation of the term... but... that's just me.

Have Fun and Good Luck!

My Starter...


Last edited by Marty_McFly-3DT; 16-05-2007 at 05:37 AM..
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Old 22-03-2007, 02:07 AM   #2
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Hmmm interesting idea Marty, very nice starter, great render too.

I see you opted for a basic item to pop out, i'm wondering if anyone will be able to model a decent head in time, and maybe not spend too much time on the box or vise versa.

This'll need careful researching, trying to find a mix of what looks good and what can actually be modelled in the 60 mins.

I like the idea though, I hope that we'll get just as many participating as the recent challenges have been.

Good luck to all who enter.

Now i'm off to google

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Old 22-03-2007, 02:15 AM   #3
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Quote:
Originally Posted by ClassicGamer
...I see you opted for a basic item to pop out...
I made a "jack" in the box... get it? A "jack?"

Marty
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Old 22-03-2007, 02:17 AM   #4
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great idea marty...
I dunno if we are gonna have so much participants as in the last one, because for doing something decent its needed a good concentration on what ur doing... though i hope im wrong, or else i wont be able to post an entry...

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Old 22-03-2007, 03:15 AM   #5
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let the games begin! lol. dunno wth im going to do for this one

hmmmm...


oh, great start mcfly!... mcfly..? anybody home mcfly? sry, i just had to, i saw the movie a couple of days ago...
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Old 22-03-2007, 04:17 AM   #6
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Quote:
Originally Posted by Marty_McFly-3DT
I made a "jack" in the box... get it? A "jack?"

Marty

He he I must my having a "Thicky" day because I didn't even notice until you said lol, Doh! it's so obvious too lol

I've got a brilliant idea, i'm drawing up the proportions and how i'm going to model it right now, and I reckon i'll be able to pull it off if I keep it fairly low res, i'm gonna do a Spongebob Squarepants Jack In The Box, looks like a cool character to try and model, and i'll probably put some sea shells on the box, I must try to figure out how to model sea sheels before I start though, otherwise my 60 mins will be gone before I start

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Old 22-03-2007, 04:46 AM   #7
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here it goes

my #1 entry


i just thought of another very interesting, but simple cartoon character, he once was transformed into a jack in the box... let me see if i can model him quickly enough, damn i´m sweating.

c&c´s welcome.
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Old 22-03-2007, 06:01 AM   #8
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Thumbs up

this is the one:


entry #2


damn im tired. cant think straight. going to sleep.
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Old 22-03-2007, 08:54 AM   #9
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this is going to be a tight challenge i think =D i already have ideas poppin out my head. great entries Thad and Marty!
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Old 22-03-2007, 12:32 PM   #10
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would have been nice to have 90min on this one.......

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Old 22-03-2007, 12:42 PM   #11
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don't worry diabolos dude,we'll train as much as we must to be able to model it in time with a nice result or at least with a result that is funny :P

nice idea for this week,I sure will join asap
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Old 22-03-2007, 12:56 PM   #12
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Agree with Diabolos! When I saw the title, first thought was that this ones gonna be a 90 min challange. :<
But of course this has a right side too. I`ll have to find less free time to take part in this challange
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Old 22-03-2007, 05:23 PM   #13
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Not An Entry

This is how far I got in an hour, but in my defense I wasted a lot of time trying to make Box Joints, as you can see in the picture, only to find out that you can't even tell in a plain render , the hinges also took some time, but next time I'm gonna do a little research and I hope to be able to get at least on entry submitted.
http://img258.imageshack.us/img258/3100/03hx5.jpg
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Old 22-03-2007, 05:38 PM   #14
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Yeah, I knew that some people would not care for the time limit. But that is why it is a Speed Modeling Challenge. Just plan things out ahead of time, and you'll see that the time isn't really all that bad.

Marty
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Old 22-03-2007, 07:28 PM   #15
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Nice challenge.

Thad: Not bad at all. Very good modeling, render is not so important so I wont comment it...
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