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#1 |
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Cookiefreak
Join Date: Oct 2002
Location: Lund, Sweden
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Kid pedestrian
More work modeling. Well I took the pedestrian model I allready had and modified it some plus new textures of course and what do we got...a nice kid in a car simulator and ppl will try not to run him over. 180 polys. Tell what u think
!
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#2 |
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Cookiefreak
Join Date: Oct 2002
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Shaded and unshaded wire
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#3 |
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Registered User
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To many polys
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#4 |
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Cookiefreak
Join Date: Oct 2002
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Ill take that as a joke
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#5 |
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Noho way to many their, I mean the body is sqaure, it could be triangular
... Ok no, its fine, only the head bothers me a little. It's to big or something, I dont really know. Ofcourse its a kid, so it should be big, but still... maybe its the back of his head thats to big.. Well anyways good model still, their nothing really change since last time. |
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#6 |
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Hmm...
I think its the body proportions in comparison to the head... He is rather tall and lanky for a kid, maybe if you resize the head (for an adolesent) or fatten the boddy up a bit if he is a little kid... Pretty good for that poly could though ![]() |
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#7 |
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Cookiefreak
Join Date: Oct 2002
Location: Lund, Sweden
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Thanx for them comments
. Yeah not much changed since last time. I just moved the vertices some to give him a T-shirt and shorts. Hmm...maybe the head is a bit big isnt it...?....hmmm...well...thanx anyway. All the 3 models, the pedestrian, the deer and the kid will be used in that simulator for the company I'm doing my internship at. Nice to have something in my resume that is used proffesionally ! YAY ![]()
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#8 |
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Crack Addict
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Ok, my comments:
-head is too big... -put the shorts down or up a bit.. -add a few more polys to give it more shape, but not too mnay, just ou it up to 250 or summin -move the bottom shoe verts down, the shoes look to small heightwise at the moment keep up the good work! |
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#9 |
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Cookiefreak
Join Date: Oct 2002
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Well I have been removed form tweakin this dude since the boss man said its just fine and put me on summin else. And the polys are just fine actually it looks really nice when he is walking. So I guess I gotta leave it at that cuz I dont wanna change it cuz I'm gonan use it as a portfolio item referenced to being used in a proffesional project and it would be dumba if I tweaked it and it looks different then in the simulator. And bout the shorts why up or down...I got ones that fit just like these du...a bit below the knees :d!
Thanx for the comments though.
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#10 |
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Crack Addict
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*looks again*
oh yeah..hmm...thought they were higher...ops ![]() |
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#11 |
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3D Studio Max 7.0
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Looks like The sims
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#12 |
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Cookiefreak
Join Date: Oct 2002
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Why THANK you Downup....I take that as a nice comment that u see my model as summin that could be in a game
!
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