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#61 |
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Moderator
Join Date: Jul 2004
Location: Norway
Posts: 953
Thanks: 5
Thanked 9 Times in 8 Posts
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DahWan
I meant no offence. But you finished 2 soon. Your entry is good, but you could have spent 45 min. more on it +And you have 2 list your softwares used. Last edited by H2O-3DT; 09-07-2007 at 10:41 PM.. |
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#62 |
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Registered User
Join Date: Aug 2006
Posts: 163
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Thanked 5 Times in 5 Posts
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Hi all,
This is my entry named, Starfig. Done in 3ds max 9 and zbrush 3 in 90 mins. Hope you like it. c&c's welcome. I see some magnificant entries that are being done in such short time. great work guys!!! ![]() ![]() |
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#63 | |
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Reliable Moderator
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Quote:
![]() Kind Regards Classic Gamer
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#64 | |
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Registered User
Join Date: Aug 2006
Posts: 163
Thanks: 0
Thanked 5 Times in 5 Posts
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Quote:
Thanks ClassicGamer, for your kind comments. Frankly, i don't know ZBrush all that much but i have worked on it for a while to give some modest outputs. Your model is awesome!!! |
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#65 |
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Registered User
Join Date: Aug 2006
Posts: 163
Thanks: 0
Thanked 5 Times in 5 Posts
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sorry, classic gamer, your models, i mean, are great. very complex and fantastic renders! I can't even imagine the wonders you would do with ZBrush!!!
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#66 |
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just a box in a cage
Join Date: Mar 2007
Location: Maryland
Posts: 131
Thanks: 0
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parleee good to see another .org member "crossing over" and into the challenges. great tight model. nice edgeloops.
thanks for getting that tut up here Classic Gamer! i'll be posting another entry as soon as i get a presentable one. i scrapped Megatron 3 times... man, he turned out ugly. ![]() cheers |
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#67 |
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Reliable Moderator
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I Finally got to play with Z Brush 3 (NOT AN ENTRY)
Cool wintermute, glad I could help. I've been working on making soundwave, I hope to have the entry rendered out and composited before tonight. Pretty busy today though.
drained spirit - i've got a mate who's just got Zbrush 3, i've had a little play around with it, looking into Z spheres and such, but it seems to be easier to create a low poly head in C4D and export it to an OBJ base, and then import it into ZB3, I created a low poly head in C4D, saved it onto my usb flash drive, went round to my mate's house, downloaded the model from my flash drive and imported the mesh into ZB3, and I started sculpting straight away, I mainly used the tweak/smooth tools and a couple of brushes, it's amazing, and the mesh subdivisons are just crazy, i'd saved one mesh out at a sub d of 6 and you couldn't even see the polys it was a pure white mesh. So then I re-saved it as a sub division of 2 and it looked great. But unfortunately i've only got the high poly mesh saved, the flash drive didn't like one of the files. I'd created Thundercat's panthro mainly because my way of thinking was to create a head that didn't have hair. it took me 6 hours on the first day to get the face sorted out, then I stayed over at my mate's the next night and completed the head in 9 hours while he was asleep lol. Below is what I managed to get in a total of 15 hours. I found it natural just like when I used to create things like this in clay at art college. I was using a mini tablet and pen too, which makes it much much easier than a mouse! I just thought i'd share that one with you. One day when I win the lotery i'll buy ZBrush 3, I loved it. Kind Regards Classic Gamer
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#68 |
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Canadian, eh?
Join Date: Jun 2007
Location: Manisnowba
Posts: 1,226
Thanks: 32
Thanked 37 Times in 35 Posts
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Classicgamer: For a moment I thought that was an enty. *Gasp* That's quite good. I can't tell anything about your edgeloops, but the model looks great.
drainedspirit: Cool. Kind of wierd, but cool all the same. wintermute: Thanks for the comment. I didn't recognize you with a new name ... which one are you? |
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#69 |
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JRK Mamber
Join Date: Dec 2006
Posts: 194
Thanks: 1
Thanked 2 Times in 2 Posts
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thanks both rawk777 and H2O but H2O it high resulation model which i have sculpt in zbrush i love zbrush but i'm newbie in zbrush.
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Regard JRK |
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#70 |
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Magician Apprentice
Join Date: Jul 2006
Location: Bucharest/Romania
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
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Awesome entries in this challenge
![]() !This is my second entry (not so awesome ). |
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#71 |
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aka Nehumanuscrede
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I must be missing something
but are the challenges still on hold ?
Deadline for the mini bust has come and gone. . . . . no new challenge is up so I'm assuming they are still on hold. Official word is ?
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The insane do not question their sanity . . . |
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#72 | |
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THE Mad Moderator
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Quote:
Still waiting on Tom to finalize a few things... but he's been very busy lately as well. I could close this challenge... or leave it open for some more entries... I guess I'll leave it up to you guys... Marty
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Born in hearts... and etched in cold... the swingsets pay... the playground's toll... If you can't read this... then my plan is working! Now stop reading this and go model something! Soon the world of 3D will belong to me! Follow me on Twitter @McFlyGold |
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#73 |
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Registered User
Join Date: Aug 2006
Posts: 163
Thanks: 0
Thanked 5 Times in 5 Posts
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Muscentriculosaurus_ The prehistoric monster
Hi,
This is my 2nd and final entry. The creature called 'Muscentriculosaurus', of the dinosaur era. Done using Maya and Mudbox in exactly 90 mins. Hope you like it. c&c's welcome. ![]() |
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#74 |
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Registered User
Join Date: May 2006
Location: Montreal
Posts: 774
Thanks: 4
Thanked 0 Times in 0 Posts
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ok so im like back in business...been a long time i didnt make a post, i was busy, got a new job, at wal-mart actually, in the photo lab...pretty nice, but i ve been watching u guys as usual, i got a win
from RPG scene, thats nice, congrats to everyone else so here i am, i tried zbrush, its really nice, i bought also a tutorials from gnomon tu get in touch with this app, so i made the base mesh (after a lot of attempts) in XSI, and then exported as OBJ and worked in Z3 all the time left, its like kind of the son of the devil, hehe... loved a lot the krusty entry, looks a lot of work...i just cant wait for the movie, 27 july ![]()
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[www.hugo-castano.com]
THQ artist Last edited by h2k1; 13-07-2007 at 06:30 AM.. Reason: some problems, as it seems, with this entry.... |
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#75 |
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Registered User
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h2k1 : It took you 23 min to load the base mesh from Digital-tutor "introducing to Zbrush" dvd?.
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www.rawk777.com Last edited by rawk777; 13-07-2007 at 05:26 AM.. |
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