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#1 |
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GinSun CG
Join Date: Jan 2008
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GinSun CG’s Architectural Renderings 6~10
These are our works on architectural still images. Hope you like them and give your honest opinions.
All modeling are done in 3ds max and postproduction photoshop. Enjoy. Last edited by ginsun; 29-07-2008 at 09:08 AM.. |
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#2 |
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Registered User
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these are incredible.
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#3 |
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Registered User
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in the second to last image the windows wrap around the corner
your textures are too "clean", i probably have no room to comment but even in your other pics there is a noticable difference between real buildings and yours...dirty up your textures ![]() |
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#4 |
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GinSun CG
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#5 |
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GinSun CG
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thank you, these buildings are newly built, of course they looks clean compare to the surrounding buildings. if i make it dirty, then that is something does not so real. o(∩_∩)o...
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#6 |
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New goal: Platinum spam
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hey ginsun. looks great, but i gotta tell you, i like the first series better(1 through 5). the buildings that are fake just stick out way too much. they just look "cg", if you follow me.
however, it does show perfectly what buildings are the concepts, so i do think it serves a purpose. but they just look a bit fake. cool work tho, but if you want to blend them with the photo's, it needs work.
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#7 |
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Registered User
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also amazing
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#8 | |
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GinSun CG
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Quote:
hi, thank you, glad you like the first series. i am going to post more, maybe they are not so realistic style, but please keep on watching. o(∩_∩)o... |
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#9 |
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GinSun CG
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#10 |
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im not sure but, it looks like you rendered higher res than the background images.
looks amazing! ![]() |
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#11 |
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Learning The Ropes
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Lighting is too bright on the cg buildings, makes them too obvious. Also, textures are too clean, even for new buildings.
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#12 |
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GinSun CG
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#13 |
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GinSun CG
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#14 |
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Learning The Ropes
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Makes sense.
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#15 |
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GinSun CG
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