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Old 22-01-2008, 03:51 PM   #1
BubblegumSaber
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Red face Cartoon Dog



One of my current models I'm working on. I'd thought I would try and do something a little different and went with a cartoon dog based on a tutorial I found.

It needs a bit of refining before I stitch it together.

C&C are all ways welcome. I'm not too sure on what to do about the paws, I don't know if I want to model them or just use a texture.

Any and all suggestions are welcome.

Thanks for looking.

BGS
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Old 23-01-2008, 08:24 AM   #2
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Aah, you're on that tutorial
Looks pretty good. The whole body (everything except the head) you could scale a bit wider (in the Z direction)

Did the tutorial end there? I don't remember... Would be cool with some more details.
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Old 23-01-2008, 12:03 PM   #3
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Thanks. Will make the body a bit wider.

There are 4 video's to download, I'm on tutorial 3 at the moment. Will post more for further crits and comments, as I go.

Thanks for the comment.

BGS
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Old 26-01-2008, 05:11 PM   #4
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Limbs are now stitched together, but still working on details and refining. And then stitching the 2 sides together.

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Old 30-01-2008, 04:12 PM   #5
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Update



New update. All limbs and sides are now stitched and the detail is added. Will probably do more cleaning then add a texture to it.


BGS
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Old 30-01-2008, 04:20 PM   #6
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you should try to make the legs a bit more round. the best way to do this is proolly to get rid of some polly's.
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Old 30-01-2008, 04:55 PM   #7
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cool update!
but he looks like a robodog now. the arms and legs are too far away from the body. especially rear legs. even if it is a cartoon dog you should look at some reference and then exaggerate the main things and legs to the side surely is not a dog attribute
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Old 31-01-2008, 10:53 AM   #8
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PHE Ash: I see what you mean about the leg spread, I think the shoulder and hip's are protruding too far out. Comparing it to the first image i posted anyway.

markus_omega: I have deleted some poly's, but I'm afraid if I remove too much it will make the legs look square. But will go in and tinker about more.

Really appreciate the feedback ^_^

BGS
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Old 05-02-2008, 03:31 PM   #9
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Smile I'm back

Yes irritatingly I'm back for more feedback.



Bought the legs in to the body more as suggested, played about with the roundness of the legs and made the rear legs thicker.
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Old 05-02-2008, 03:57 PM   #10
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Still too squashed looking.
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Old 06-02-2008, 09:36 AM   #11
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Sorry but what do you mean by squashed?

Do you mean along the Z axis as mentioned before?
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Old 06-02-2008, 10:19 AM   #12
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In the this direction. Depending how he's orientated, I think it's the X axis.

<------------------->

He looks like he was squeezed too hard.
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Old 07-02-2008, 01:11 PM   #13
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Gotcha.

Thanks Pirateguybrush.

BGS
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Old 07-02-2008, 04:21 PM   #14
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looks like you might need to work on the seams on your body parts other than that nice
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Old 09-02-2008, 10:25 AM   #15
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Quote:
Originally Posted by KayneG View Post
looks like you might need to work on the seams on your body parts other than that nice
I'm still working away with the seams between the legs and body.

And thanks.
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