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#61 |
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Maya Can Do It
Join Date: Dec 2007
Location: Greece
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Wow Goliath Of Nature looks great but I prefer the man from your first concept, he is like a strong man with a good armor and too much experience.
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#62 |
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3d Artist
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wow! such nice comments
I can be my own worst critic with my artwork, particularly if I have been staring at it for hours, so such possitive comments and suggestions are a real boost!DaddyDoom love the idea of sails being used for the loincloth! I will certainly be including that in my next revisions The idea of the folks living in the houses will be fully explained when I get round to posting the backstories, but they are basically scavangers, so scavanging a sail from a ship would fit perfectly with my ideas.Star_scream lol ya, talk about a big brother to take care of the bullies :P I have the idea that the folk living on the goliath are scavangers that salvage useful debri from the path of destruction left by the goliath, and have perfect protection by living in such an un-killable home ![]() Mr.T Thanks ![]() que thanks mate what I will come up with next... well planning on completing the warrior priest concept, modifying it away from the contentious warhammer look a little, and also to explore the idea of carved armour on the Goliath.. and to include somewere the artifact!ryvick hehe, it may not be the safest ride and home... have tried to think about what happens to the folks living there if the Goliath bends down or falls over! gonna be a lot of broken crockery thats for sure. markus_omega with the original design as it stands I was thinking of making some kind of weapon that looked natural. though struggling for something remotely believable for such a huge creature to carry.. with the statue - style carvings I am going to explore I may look at having a huge sword or some such actually part of the creature itself. much as a sword on a statue would be part of the actual stonework.. Reb0rn Glad someone still like the priest! lol I have a soft spot in my heart for him for certain, And knowing exactly how I would go about modelling him too kinda makes him a tempting choice for my final entry... The Goliath is growing on me more and more simply because of the challenge, but will be a hard choice to make, especially if I get sidetracked with further ideas!! I can fully appreciate how you had problems with the moss and weeds, I have done a fair bit in terms of natural environment work, and foliage of any kind seems to be a real artform in itself, would love to see any images of your guy if you have any kicking about ![]() Dannat thank you very much glad you like the paintings, with such incredible work being displayed in the competition forums (the best being here on 3dtotal) its just a pleasure seeing everyones different styles.omnicypher hey, glad you like the priest, he will certainly be getting some attention in the coming days and you have some great suggestions there From what I have seen on your dw3 thread and your low poly entries you are overflowing with great ideas, so I shall certainly be having a go at your suggestions!vladoportos Thanks a lot mate I am actually incredibly pleased that people are noticing the warhammer style of the first concept, as it was warhammer artwork back in the 80's that really drew me into wanting to do artwork, it is really nice to be associated with their great work, even if its not even half as good as their artist's stuff!Rych yeah the artifact is proving to be a bit of a bummer on the Goliath, my attempts so far have looked like something superglued on lol, really am open to suggestions in regards to the artifact ![]() DemolishMan hehe aye, I have actually toyed with the idea that the folks living on the Goliath have augmented the defenses in this time of war.. maybe a ballista or trebuchet built onto a shoulder... sandbags to hide behind... we'll see.Hopefully I will have a few further ideas posted by tonight, and just realised how many smiley faces I have put into this post! and thanks again for all the kind comments, ![]() |
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#63 |
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Master swordsman
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It might be hard to decipher on the overall but maybe you could do a Cemetary and the hero that was buried within, maybe his artifact animated the whole thing to finish the task the hero could not? What about that? That might be to deep though.
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#64 |
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Registered User
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I like all your concepts so far. You really do know your 2D
![]() Can't wait to see you get started on the 3d! Keep up the good work. |
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#65 |
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Da blue bus is calling us
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Yeah, all your concepts are really great. I wondering, if you're planning on doing the nature Goliath type thing, how you plan to do the vegetation? I think alpha's work quite well for leaves when it's on the scale of just a single true...but I'm not sure how it would work simulating a dense forest.
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The only way to define the limitations of our existence is to go beyond them. CURRENT WIP: DW5-3D-Götterdämmerung -Puckducker LATEST COMPLETED PROJECT: DWIV - 3D - Puckducker - Dark Matter |
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#66 |
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caffeine addict
Join Date: Jul 2007
Posts: 92
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here you go, this is without the moss though, since i totally don't want to work with it
![]() http://www.youtube.com/watch?v=vrux_PHVtzE if you look at my profile you might find the little short we put him in, too bad it aint so good... ![]()
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----------------------------------------------------- Teacher at IAA, interactive academy. The swedish school of special effects. Reactor 4 project: Here HardC-devart |
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#67 | |
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h4xx0r
Join Date: Jun 2006
Location: Romania
Posts: 1,339
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You're really,really good at this stuff.I was wondering the same thing as Puckducker,i think the concept is really awesome,but i dont know how you can get it to look as good in 3d.Anyway,great thread you have here,it is one of favorites
Keep us updated.
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All humans ever wanted is just a little more than they could ever get... Quote:
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#68 | |
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3d Artist
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Quote:
I am with you guys all the way in terms of turning the Goliath into 3d. choosing the priest would certainly be the easy option, though despite that, or perhaps because of it ;p I am tempted to follow through further on the Goliath ![]() so, in that vein of thought, here is a very quick paint-over of my concept testing out some ideas of carved out ancient sculptures of armour on the beast would be great to hear what you think and any suggestions ![]() |
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#69 |
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conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,234
Thanks: 3
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do the goliath and if there's any justice in the world you will place high.
I like the goliath - i like the necromancer too but I like the goliath more. have i mentioned how much i like the goliath? |
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#70 |
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Stealing your polygons!
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Yeah. I'm gonna have to hop on the Goliath bandwagon here, and suggest you carry on with the armor concepting from a couple posts above, because its not overly fancy, but adds a lot to the character I think.
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#71 |
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Registered User
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Yeah, very nice concept bro. You are very good with foliage, and I know you will do very well with your entry. Good luck my friend.
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#72 | |
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lost souvlaki..
Join Date: Dec 2003
Location: Athens / Greece
Posts: 893
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Quote:
an easy task, but I'm sure you've got the power ![]() As said above, I can already feel the floor shaking! This is one huuuuge character. |
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#73 |
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caffeine addict
Join Date: Jul 2007
Posts: 92
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the sculpture thing is a great idea! it makes him look so much more special, and old.
keep it up with more of those things, it's great!
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----------------------------------------------------- Teacher at IAA, interactive academy. The swedish school of special effects. Reactor 4 project: Here HardC-devart |
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#74 |
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Registered User
Join Date: Feb 2007
Location: Oxford UK
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Just gotta say how much I like this Goliath chap, especially with the "armour" on... and I don't reckon you should worry about the vegetation too much right now, even if it ends up being stylised like World of Warcraft this guy is gonna look badass....
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#75 |
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3d Artist
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hey guys, quick update before I head off to work,
I think I shall be going ahead with the Goliath, for me it will be a far more interesting path to completion, and I hope my modelling skills are anywhere near good enough to do it =/ I have continued working on armour, and will bulk him out in other areas too, namely the legs which I wasnt too happy with in the original anyway I am also looking at weapons, currently thinking about either a huge but broken sword, or a spear. In terms of the artifact, I have played with the logo on his chest, and also thinking about the weapon as the artifact, yet still make it look to be part of the whole, rather a seperate thing... Thank you once again for the comments and suggestions guys ![]() oh and if a mod stumbles into this thread and would be kind enough to change my thread title too DWIII - 3D - L3XICON - GOLIATH OF NATURE it would be much appreciatted ![]() |
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