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#1 |
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The Viking Moderator
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DWIII - 3D - Antievo-3DT - Káluna na-Juió
Good day, my friends!
Guess who's back! It's been a long time since I posted a new now, and it's really a shame. My applogies for 'vanishing' for some months. I only wish I had more time to spend with you guys again but, now that I work fulltime, finding time to spend on personal projects is hard. That said, know that yours truely is reading the forum every day, checking out your awesome artwork, and ofc. deleting all those annoying 'commercial spam' posts. I just haven't had the time to post much myself lately. I'm really looking forward to, once again, going to 'war' with you guys! All my spare time is allocated to this purpose until the last sword is drawn. I hope I'll be able to finish. Let's blow them out of the water, just like we did last year! Personally, I haven't decided on a race, class etc. yet. I need a few days to 'let it sink in' and develope a concept in my head, before I start drawing sketches and roughing out some concepts in 3D. This thread will serve as my 'WIP thread' for the war. I'll update this thread as often as I can with new content. Looking forward to seeing your WIPs, guys! Good luck, and best wishes! Antievo-3DT. Last edited by Antievo-3DT; 17-02-2008 at 11:19 PM.. |
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#2 |
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The Viking Moderator
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Update Links:
- WIP "Update Index." Update #1: Character profile and Backstory: http://forums.3dtotal.com/showpost.p...02&postcount=3 Update #2: Concept Sketch #1: (Pencil sketch.) http://forums.3dtotal.com/showpost.p...18&postcount=6 Update #3: Concept Sketch #2: http://forums.3dtotal.com/showpost.p...23&postcount=9 Update #4: Detail References: http://forums.3dtotal.com/showpost.p...8&postcount=10 Update #5: Model Update #1: (Head) http://forums.3dtotal.com/showpost.p...0&postcount=11 Update #6: Model Update #2: (Head) http://forums.3dtotal.com/showpost.p...8&postcount=16 Update #7: Sculpt Test #1: (ZBrush) http://forums.3dtotal.com/showpost.p...5&postcount=20 Last edited by Antievo-3DT; 24-02-2008 at 09:43 PM.. |
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#3 |
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The Viking Moderator
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Written concept.
© Antievo-3DT, 3DTotal. Character profile: (WIP) Name: Káluna na-Juió (Meaning: The One of Juió.) Race: Recondo Imperturbatus (Human definition.) Sex: Born female, androgynous. Age: 35:139:12 (Androgynous syclus', generations, Recondo 'years.') Class: Clericon Weapon: 'Hirtana ne-Juió' (Orb-like, Light artifact weapon.) Strenghts: Astonishing intelligens, powerful shield and revival techniques. Weaknesses: Spontaneous attacks of brute force and 'black magic.' Team: 3DTotal/Threedy.com Backstory: (WIP) Somewhere in the universe is a small drifting planet by the name Juió. Juió is populated by the mystic race, known to us humans only as Recondo Imperturbatus - the reserved and undisturbed. They might not be beautiful by human standards but, they are a peaceful and highly intelligent race, governed by a well balanced and 'soft-spoken democracy.' The Recono are what we humans would call Androgynous, in the sence that they do not have a static gender value. Every individual is able to produce offspring single-handedly. That said, they seldom reproduce due to their high life expectancy and unique revival techniques. Their only true enemies are robotic forces/units who favour spontaneous attacks of harsh brute force, as well as certain types of organic disruptive magic. Through centuries - as their beloved Juió drifted through the universe - the Recondo as a race have gained vast amounts of knowledge and firmly established their position in the universe. Beeing a humble race and equal as individuals, none really stand out amongst their own. The one exeption is Káluna na-Juió, meaning 'The One of Juió.' Káluna was 'chosen' by Juió to serve as its first evolved inhabitant and 'living spirit' – the 'mother of all. Her initial task was to slowly populate the planet. Bring it to life. To justify this enormous responsibility, she was bestowed upon a living/organic 'artifact' (weapon) called Hirtana ne-Juió ('The Heart of Juió) to serve as an 'extention' to her mind. This orb-like artifact gave Káluna the power to use Juiós' 'holy spirit' for combat, aide and defence. To be continued ... (?) Last edited by Antievo-3DT; 20-02-2008 at 05:44 PM.. Reason: Corrected a typo. |
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#4 |
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Can't stay away.
Join Date: Sep 2002
Location: UK
Posts: 2,664
Thanks: 5
Thanked 2 Times in 2 Posts
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That is an excellent backstory. Concepts man, concepts...
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#5 |
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The Viking Moderator
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Thanks, MonteCristo! I'm scanning my first sketch as we speak
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#6 |
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The Viking Moderator
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Concept Sketch #1.
All I have for 'visuals' at the moment is this first concept sketch I did last night in bed, half asleep. Since I don't have alot of time for this project, I have to draw on the train on my way to work etc. When I get time to do so, I'm going to do some Photoshop paint-overs with my Wacom. |
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#7 |
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The Nerd
Join Date: Mar 2005
Location: Germany | Cologne
Posts: 621
Thanks: 4
Thanked 0 Times in 0 Posts
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If I could draw half asleep I would be the happiest guy alive
nice so far!Hehe he is the brain bug ![]()
__________________
A Dark Jedi Project |
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#8 |
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The Viking Moderator
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Thanks, Star_Scream. Haha! Yeah, I just woke up the other day and, the sketch was lying on my desk next to my bed ...
Luckily, I had the video surveillance tapes to clearify ![]() |
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#9 |
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The Viking Moderator
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Concept Sketch #2.
Here is another go. I'm trying to rough out the general shape of the head. (Details such as eyes, mouth, overlaps etc. will come later.) Last edited by Antievo-3DT; 23-02-2008 at 10:33 AM.. |
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#10 |
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The Viking Moderator
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Detail References:
I figured that I would just find some 'reference' of detail through google instead of drawing them myself. That way I can get started on the 3D sooner, since I'm not very good with the pencil. |
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#11 |
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The Viking Moderator
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Model Update #1:
I started creating the 'base mesh' that I will use for sculpting in ZBrush. It was created in 3D Studio Max 9. After exporting this to ZBrush (when the high-res model is done) I'll export it back to 3D Studio Max for re-creation/tweaking to fit the ZBrush generated Normal Map. I don't have alot of experience in this 'workflow' so if you guys have any good advice it would be most apritiated. |
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#12 |
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A dreaming 3D modeller
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Awesome backstory mate.
Coming along nicely, good luck |
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#13 |
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The Viking Moderator
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Hey, PKT! Thanks
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#14 | |
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3d Artist
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Quote:
looking forward to updates! great work. |
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#15 |
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The Viking Moderator
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Haha, L3XICON! Yeah, I want to do something different with this. Ugly chicks FTW!
Thanks for the kind words and encouragement ![]() |
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