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#1 |
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Join Date: Feb 2008
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Race: Mutant
Class: Stalker Artifact Weapon: Fire or Ice. Not sure Weapon type: Scythe-Arms Hey folks, here's a doodle i did. My friend goaded me into taking part in this, so i may give it a go. I'll keep y'all posted! ![]() I primarily use 3d studio max and adobe photoshop. ![]() |
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#2 |
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Updated concept. Comments / critcs welcome
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#3 |
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Ima weener!
Join Date: May 2007
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I think it needs to be darker... more grim.
I think if you added about a gallon more blood, that would do it. In all seriousness, it looks pretty damn cool and I can't wait to see the final. |
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#4 |
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Join Date: May 2007
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Death walkin'...
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http://katana2665.deviantart.com/ |
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#5 |
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Can't stay away.
Join Date: Sep 2002
Location: UK
Posts: 2,664
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Now THAT is one creepy looking Mofo. I like it!
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#6 |
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The Nerd
Join Date: Mar 2005
Location: Germany | Cologne
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He's really creepy but a nice concept, don't know what's up here ad threedy but every concept i see is great
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A Dark Jedi Project |
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#7 |
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Join Date: Feb 2008
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First model WIP
![]() I'm using Maya at the moment. I'll probably use Max to rig and pose it though. and maybe for UV unwrapping |
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#8 |
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New goal: Platinum spam
Join Date: Dec 2004
Location: Your happyplace. I stole it...
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dude, sick concept. i by sick i mean, i had a nousious feeling in my stomach.....
cool concept, but distrubing :P 3d is looking like its getting underway nicley
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NEW SIGNATURE! aint it pretty? |
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#9 |
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Da blue bus is calling us
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Great concept, especially the first image.
For modelling, I think I'd probably try to model him in that initial hunched over state that your first image has him in. Those curves give it a lot of character, and if you model him straight up and down to start with your going to loose a lot of that character I think, even if you're going to pose him later.
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The only way to define the limitations of our existence is to go beyond them. CURRENT WIP: DW5-3D-Götterdämmerung -Puckducker LATEST COMPLETED PROJECT: DWIV - 3D - Puckducker - Dark Matter |
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#10 |
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update
![]() ![]() Puckducker, i agree with you about the pose. but im frome a game's modelling background, so everything i do has to be iron-clad T-pose :P i'll bend her over later ![]() ![]() |
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#11 |
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Second angle
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