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#1 |
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DWIII - 3D - Segreto - Ogrimm the Brute
Here's my concept so far:
![]() I'm going for a Warlord with an Air/Lightning artifact. I'll post more about the back story of the character as I progress. Let me know what you think! Current Progress: Last edited by Segreto; 16-03-2008 at 02:34 AM.. |
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#2 |
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Hey Segreto. That hammer is wicked man.. I certainly wouldn't want to see that bad boy on the opposing side. A great start, looking forward to more.
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#3 |
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Registered User
Join Date: Feb 2008
Posts: 14
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I really like the lightning hammer--and it seems well suited to the guy. big and bad just like him-- love the wings.
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#4 |
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Registered User
Join Date: Feb 2008
Location: Orem, Utah
Posts: 85
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thats looking pretty sweet dude. the wings will give hima very powerful look.
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#5 |
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The Nerd
Join Date: Mar 2005
Location: Germany | Cologne
Posts: 621
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Yeah when he hits you with his hammer hmm "Game Over" hehe, really nice.
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A Dark Jedi Project |
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#6 |
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Thanks for the comments everyone!
Starting to work on the mesh. Just roughing out the head for now, it needs some cleanup but its a start. ![]() Last edited by Segreto; 26-02-2008 at 01:52 PM.. |
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#7 |
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<B>BOLD</B>
Join Date: Feb 2005
Posts: 347
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lookin good
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#8 |
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Registered User
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Another quick update,
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#9 |
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Registered User
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Another update
I'm at 2k tris right now, so if I clean some things up a bit I think I'm in good shape. |
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#10 |
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Registered User
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Another update
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#11 |
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Registered User
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Heres another update
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#12 |
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Registered User
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another update
still quite a bit more to do on the base mesh, still need to add wings and I need to refine the proportions quite a bit more as well. |
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#13 |
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Da blue bus is calling us
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Pretty cool. I really like the concept. I think your base model is progressing along quite well, though I agree that the proportions need some teaking...his legs seem a little thin and his waist a little high up.
I also think you could maybe shave some polys off from the head...I would think those could be better used somewhere else on the model, though nothing jumps out now since you're not done yet. Looking good though. Can't wait to see him with that hammer.
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The only way to define the limitations of our existence is to go beyond them. CURRENT WIP: DW5-3D-Götterdämmerung -Puckducker LATEST COMPLETED PROJECT: DWIV - 3D - Puckducker - Dark Matter |
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#14 |
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Puckducker, thanks for the comments man, I took your advise and dropped some polys off of the head, it saved quite a bit there.
So heres another update. I finally got a good block of time to work on this. Heres the low poly mesh and a sculpt on the head. |
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#15 |
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Soapy
Join Date: Dec 2006
Posts: 30
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Wow nice work so far, really good sculpt.
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DWV-Dog Damned God-Soapy |
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