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#1 |
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noobster
Join Date: Feb 2008
Location: nowheresville
Posts: 958
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I'm planning on modeling a car but when I put the material on my reference plane, it shows up as a really low resolution.
I've tried everything I could think of but the reference pics are still too low resolution to model anything with them. pleeeeeaaaasssseee help. |
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#2 |
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Registered User
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maybe this thread can help you:
http://forums.3dtotal.com/showthread.php?t=34145 |
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#3 |
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Perfectionist...
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Try modelling in a much smaller scale for starters, as they are only stretching because you are taking them beyond the limits. If they are standard bitmaps, and not vector shapes, this will always be a problem.
You can also go into preferences (if you are using Max anyway), and set to show images maps using the best quality etc. Have a look around in there
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First Finished Project: Z-5500 Speaker Set Current WIP Projects: Korg Krome from PMC Xbox 360 set Older WIP Projects (Some dead for now): Z-5500 Speaker Set WIP (Now Finished) Dance Pad Model (DDR/DS) WIP |
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#4 |
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Learning The Ropes
Join Date: Sep 2007
Location: Australia
Posts: 789
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Don't post your topic in three different forums. It's pointless and annoying.
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#5 |
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Unregistred User
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Are u using cinema by any chance ? Then i could help you out.
Well if u do, do this. Check under your reference material setings go to illumination then set texture previev size to 1024x 1024 or higher .
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★★☆★AC-DC-BUDAPEST 2009☆★★☆★ Last edited by NeXt 0ne; 20-02-2008 at 09:03 PM.. |
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