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Old 22-02-2008, 04:43 AM   #1
Liquor
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DWIII - 3D - Liquor - Summoner Invoker

Hello all!!!
first time for Dominance Wars
and this is my first idea



Last edited by Liquor; 24-02-2008 at 03:53 AM..
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Old 22-02-2008, 10:24 AM   #2
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I just start at weapon


ummmm I think i like no.1 for most.
then I try to do sample model for test to find how about best way for me before start main body.

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Old 22-02-2008, 10:52 AM   #3
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Is the Hi Poly from ZBrush a normal map which you exported into 3ds max? If yes could you say me how you've done this? I got problems with the normal map export into 3ds max... Or if you have got a tutorial i would be happy about it.

I like the weapons 1 and 3 because they look like a key to open the gate, nice idea

*Edit* Lol you have written that it should be a key to open or release something
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Old 22-02-2008, 04:30 PM   #4
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I like your concepts, and the key is looking good. reminds me of kingdom hearts, but not toony. keep up the pace
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Old 23-02-2008, 04:53 AM   #5
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Quote:
Originally Posted by Star_Scream View Post
Is the Hi Poly from ZBrush a normal map which you exported into 3ds max? If yes could you say me how you've done this? I got problems with the normal map export into 3ds max... Or if you have got a tutorial i would be happy about it.

I like the weapons 1 and 3 because they look like a key to open the gate, nice idea

*Edit* Lol you have written that it should be a key to open or release something
oh yes I did hi poly by Zbrush.
I used 600 triangle in lowpoly in 3d max and 600,000 triangle in Zbrush.


That s fine Star_Scream for how to.
I will show you how to do normal map but when i did it
(may be in few day)
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Old 23-02-2008, 05:04 AM   #6
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Good stuff dude.
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Old 23-02-2008, 05:21 AM   #7
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thats a pretty sweet looking weapon dude
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Old 23-02-2008, 07:34 AM   #8
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Quote:
Originally Posted by Star_Scream View Post
Is the Hi Poly from ZBrush a normal map which you exported into 3ds max? If yes could you say me how you've done this? I got problems with the normal map export into 3ds max... Or if you have got a tutorial i would be happy about it.

I like the weapons 1 and 3 because they look like a key to open the gate, nice idea

*Edit* Lol you have written that it should be a key to open or release something
pixologic.com has a video tutorial on how to do this.


looking great Liqour.
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Old 24-02-2008, 03:49 AM   #9
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thanks everyone

next step i just have 6 selections for the mask



ummm I think i loved in no.6 cause it can play more detail in model


this s second concept

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Old 24-02-2008, 09:57 AM   #10
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Excellent Concept, Dimensional attacks...wonder what happens if he uses the key on an opponents armour, or mind? Hmmm.....

Love the key idea and it's execution. If you can keep the overall detail up to this standard without it looking to busy it is going to go far.

Keep at it Liquor, the team needs good people!!!
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Old 24-02-2008, 10:12 AM   #11
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wow I love the left shoulder breast head area of your second concept, very cool
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Old 24-02-2008, 12:48 PM   #12
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Yes, this concept is better and clearer. I like it. The mask look like a traditional venetian mask.

http://www.venezia.net/images/carnevale/pantalone.jpg
http://www.spoonkill.com/zz39.JPG



for me is a fantastic mask!

On my holydais in Venezia,I bought one
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Old 24-02-2008, 03:49 PM   #13
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that is really sick. i like it.
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Old 25-02-2008, 01:17 AM   #14
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I just hate my weapon cause it look weak.

that s sure......I will change it.
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Old 26-02-2008, 06:31 AM   #15
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oh yes.....my key looks stronger than before.

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