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#16 |
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Registered User
Join Date: Aug 2007
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Still a lot to be done
, i haven't even started the low poly model .I'm thinking about posing him in zbrush before modeling the low poly model. Last edited by Shiskebab; 29-03-2008 at 07:32 PM.. |
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#17 |
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Join Date: Aug 2007
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Not sure wich one i like more. The right headgear is just a quick mask i extruded.
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#18 |
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Join Date: Jan 2008
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Lookin great man! I personally prefer the left one, although I would change it just slightly so it doesn't seem so Pharaoh-esque, just reminicent of Pharaohs.
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#19 |
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3d Artist
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great work
I also like the left hand headgear. keep it up! |
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#20 |
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Join Date: Feb 2008
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Nice muscular detail...The left one would be OK. Keep it up.
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#21 |
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Thx for the replies
![]() I fixed some errors but also made some new ones . In the next 2 days the zbrush model will hopefully be finished so can make the low poly version. |
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#22 |
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Final Zbrush model, this weekend i can finally work on the lowpoly version!
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#23 |
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3d Artist
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zbrush result is great, looking forward to seeing your low poly. good luck!
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#24 |
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<B>BOLD</B>
Join Date: Feb 2005
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that is great! really awesome and realistic work!
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#25 |
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Finally started the low poly mesh
, not sure if i can make it in time but i will try. |
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#26 |
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Join Date: Aug 2007
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Final Low Poly Normal Mapped version, 8200 tris. I dropped the starshaped artifact and the booth. They both became very messy when baking the normal maps. So bare feet and a tiny artifact sword for my guy :P.
It all takes way more time then i thougt because i keep making mistakes , i hope i can still make it in time.*Edit, decided to give up, sick and tired of this guy :P. It's wasn't a complete waste of time because i learned a lot from it .Last edited by Shiskebab; 11-04-2008 at 08:55 PM.. |
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