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THE Mad Moderator
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The New SMC's - 023 - I feel pretty...
1, Each challenge we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.
How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief can be removed and the poster disqualified. 2, You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified. 3, Your entry may contain as many views of your model as you like but it must include a clear and easy to see wire frame of the mesh before any smoothing/subdivision has been applied. Please use a screen grab. No other method is acceptable and any "wire renders" or wireframes we can't see properly will be removed and the poster disqualified. 4, You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containing the required information can be removed and the poster disqualified. 5, Post only one image submission per entry which must be no larger than 1024x768 pixels in either landscape or portrait format with a file size of no more than 195k. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images files. Images larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified. 6, The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time. 7, Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post as long as it's recognizable. 8, Posting the same entry twice in a challenge is considered to be double posting and will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one. These rules apply to everybody taking part there will be NO exceptions! Time limit - 60 minutes Deadline - 22.00 G.M.T. Wednesday 12th of March 2008 Subject - Cosmetics / Beauty Care products Cosmetics / Beauty Care products: Now don't tell my that I'm the only one here who's ever tried on their mother's lipstick and when they got caught, tried to play it off as ketchup! We've all done it... haven't we? Well we're just looking for a scene with at least 3 different types of cosmetics or beauty care products. So stop looking in the mirror and start modeling!Have Fun and Good Luck! My Starter: |
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#2 |
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Reliable Moderator
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Hmmmm interesting topic! I hope to be able to find the time to get in on this one, another 2 weeker so plenty of time for plenty of entries me thinks
![]() Great scene Marty, excellent modelling as always, most noticebly the nail clippers. Good luck to all who enter! Kind Regards Classic Gamer
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#3 |
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Maxaholics Anonymous
Join Date: Jan 2005
Location: Redwood City, CA
Posts: 1,244
Thanks: 0
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Nice! One for the ladies
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#4 | |
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Registered User
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yes, ladies time...
marty, tell us more about your childhood ![]() Quote:
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#5 |
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Registered User
Join Date: Aug 2005
Posts: 14
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Thanked 0 Times in 0 Posts
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This is mine
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#6 |
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VFX Artist
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I assume you don't want us to model paper bags with eye holes cut out of them?
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#7 |
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Moderator
Join Date: Jul 2004
Location: Norway
Posts: 953
Thanks: 5
Thanked 9 Times in 8 Posts
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Time - 60 minutes
Software - 3DMax_9. |
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#8 |
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Registered User
Join Date: Aug 2007
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
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Maya 2008, in 60 minutes square, almost didn't make it!
![]() Cheers all, renderfarm |
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#9 |
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Reliable Moderator
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Classic Gamer - Entry #01
Just a quick first entry. Fairly pleased with the modelling, but my texturing and lighting lacks something.
All information is on the composite. Kind Regards Classic Gamer
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#10 |
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Registered User
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Really some great stuff so far. Hope you guys like this one.
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#11 |
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Silencer
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hi threedy forums. i'm new here. so please be patient with me and my questions.
i was looking for a place to improve my skills.and i believe the challenges here are exactly what im looking for. im really glad to have found this site. what do i have to do to join the challenge??? |
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#12 |
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Registered User
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Just model and post. The only thing to be aware of are the rules, follow the guidelines as it pertains to time spent on models, how to present them, subjects, etc. These rules are always posted as the first post of every new challenge.
Welcome!
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"Hero's in a half shell..." |
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#13 |
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Silencer
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oh. so anyone is free to submit their entry as long as it conforms to the rules??no entry forms or prerequisites??..ok, i think i can do that. thanks ravenlp
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#14 |
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Reliable Moderator
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undivided809 - a warm welcome to the forums, and as ravenlp rightly says, just follow the guidelines, make sure you're composite is no bigger than 1024x768 in either portrait or landscape form and that you've modelled everything from scratch in the time frame.
I look forward to seeing what you come up with. Kind Regards Classic Gamer
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#15 |
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xyz to uv YO
Join Date: Aug 2007
Location: NL @ AU
Posts: 306
Thanks: 0
Thanked 4 Times in 2 Posts
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okay heres mine...don't take this to serious and i won't give up my day job.
software used sketchup for model coraldraw for text(a reaaaalllllly old version) zbrush for render (cus i don't have anything else to render with....and so i had to subdivide my mesh to get it round looking with texture on it.is that cheating?) time: 60minutes |
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