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Airship
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Skateboarder
Edit : Added latest images to this post.
I've started developing work for our company ShineFX's portfolio. The first project is a skateboarder character. A fully detailed high res model,to be used in film and commericals. Progress will be posted here for comments and ideas. The focus is on accuracy, detail and great photoreal renders. The software is XSI and photoshop, zbrush being used for some details and cloth sculpting. I hope you enjoy the progress. The first images of the skateboard. ![]() ![]() ![]() ![]() ![]() Next is texturing, and then to begin work on the skateboarder character ( And move the thread to the organic section perhaps )
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Joseph Harford Character Artist Portfolio & Blog : http://www.josephharford.com Tracker Knife - NextGen asset production series Contact me by Mail Last edited by JHarford; 25-03-2008 at 11:31 PM.. |
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#2 |
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Registered User
Join Date: Feb 2004
Location: UK
Posts: 28
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Great work! I see you got the wheel brace looking good. That is a tricky shape to break down.
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#3 |
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Yummy!!
Join Date: Oct 2002
Location: Oneida, NY, USA
Posts: 276
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sweet model, dude
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www.extrudededge.com |
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#4 |
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Designer
Join Date: Oct 2003
Posts: 832
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Good Start so far!!!
I'm in. Bye
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May The Force Be With You |
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#6 |
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Registered User
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I bet you don't finish ... =)
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#7 |
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Amateur for life
Join Date: Aug 2006
Location: Ontario, Canada
Posts: 27
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#8 |
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UNCH UNH Yehhh....
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hey its a forum, he can say what he wants, leave the judging to the moderators. JHarford, that is crazy detail, on the trucks, and the bearings. You even have detailed bushings lol! Who knew a skateboard was that complex to model! Great job dude.
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#9 |
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Max Mad Man
Join Date: Jan 2006
Location: São Paulo - Brazil
Posts: 1,162
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Great details, very nice work! I just can't wait to see it textured and rendered! Keep it up!
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#10 | |
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Registered User
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Quote:
almost as **** as yours, but at least I know J ... ![]() |
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#11 |
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Can I say **** here?
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damn...i'm already impressed with the detail going on here...you actually made the inner workings of the bearings!....****ing insane man...keep up the work and update!!!
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#12 |
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Airship
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Mr-Ru : Thanks ru!
karabo : Thanks mate... it's been a long time, and i'm glad to be producing again. we go way back, thanks for the comments. madm4tt : Appreciated madm4tt, You've been around here almost as long as me, Thanks for your comment. Shadow Wolf :Thanks shadow wolf UnsteadyTeddy : LIES! Seb-Lev : Thanks for the support mate, sorry about teddy .Tuss4 : Thanks for the support Tuss, Glad to have it. It's really crazy you know. When you begin to deconstruct something thought so simple, It turns out to be so complex. There were a lot of pieces involved, and that means a lot to unwrap. It's just lucky that XSI is a work of art in itself and the UV mapping is a delight. --Strattus-- : Thanks ever so much, I'm really glad you like it. UnsteadyTeddy: Alright teddy, calm down . It's true thought, Teddy's a good friend of mine, and although his comment was entirely unsupportive and just plain MEAN :P, I understand his point And don't worry. It will be finished.AutopsySoldier : Hey mate!, thanks for looking, your right, I modeled every single piece on the board. It was important to have photo realistic renders from this, and the same in exploded views. So all parts needed to be modeled, textured and shaded. It was good fun too. The project led me into learning XSI in and out and that's why it took a little longer than usual. So here it is, the initial render. After many tests, here is a near final shot. There is still more work to be done on the shaders and the textures. Take care and look out, more images to come shortly.
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Joseph Harford Character Artist Portfolio & Blog : http://www.josephharford.com Tracker Knife - NextGen asset production series Contact me by Mail |
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#13 |
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Yummy!!
Join Date: Oct 2002
Location: Oneida, NY, USA
Posts: 276
Thanks: 1
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Excellent work, man. I really like the scratches and scuffs you put in there. It all looks so real. I especially like the bolt on the left and how it's differnet from the other one
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www.extrudededge.com Last edited by karabo; 04-03-2008 at 08:06 PM.. |
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#14 |
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Max Mad Man
Join Date: Jan 2006
Location: São Paulo - Brazil
Posts: 1,162
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Brilliant, really, I think that's the most photoreal render I've ever seen!!! Wicked!
What's the render engine, btw? |
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#15 |
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Perfectionist...
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Wow, the texture work is second to none. Thats amazing!
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First Finished Project: Z-5500 Speaker Set Current WIP Projects: Korg Krome from PMC Xbox 360 set Older WIP Projects (Some dead for now): Z-5500 Speaker Set WIP (Now Finished) Dance Pad Model (DDR/DS) WIP |
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