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Old 28-02-2008, 09:50 AM   #1
JHarford
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Skateboarder

Edit : Added latest images to this post.

I've started developing work for our company ShineFX's portfolio.
The first project is a skateboarder character. A fully detailed high
res model,to be used in film and commericals. Progress will be posted
here for comments and ideas.

The focus is on accuracy, detail and great photoreal renders.
The software is XSI and photoshop, zbrush being used for some
details and cloth sculpting.

I hope you enjoy the progress.

The first images of the skateboard.



















Next is texturing, and then to begin work on the skateboarder character ( And move the thread to the organic section perhaps )
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Last edited by JHarford; 25-03-2008 at 11:31 PM..
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Old 28-02-2008, 03:10 PM   #2
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Great work! I see you got the wheel brace looking good. That is a tricky shape to break down.
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Old 28-02-2008, 06:13 PM   #3
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sweet model, dude
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Old 29-02-2008, 10:13 AM   #4
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Good Start so far!!!

I'm in.

Bye
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Old 29-02-2008, 11:26 AM   #5
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man, insane details
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Old 29-02-2008, 11:28 PM   #6
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I bet you don't finish ... =)
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Old 29-02-2008, 11:58 PM   #7
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I bet you don't finish ... =)
What the hell kinda comment is that? Try and be a bit more supportive next time...
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Old 01-03-2008, 06:12 AM   #8
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hey its a forum, he can say what he wants, leave the judging to the moderators. JHarford, that is crazy detail, on the trucks, and the bearings. You even have detailed bushings lol! Who knew a skateboard was that complex to model! Great job dude.
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Old 01-03-2008, 01:45 PM   #9
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Great details, very nice work! I just can't wait to see it textured and rendered! Keep it up!
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Old 01-03-2008, 04:17 PM   #10
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Quote:
Originally Posted by Seb-Lev View Post
What the hell kinda comment is that? Try and be a bit more supportive next time...
haha

almost as **** as yours, but at least I know J ...
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Old 01-03-2008, 07:21 PM   #11
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damn...i'm already impressed with the detail going on here...you actually made the inner workings of the bearings!....****ing insane man...keep up the work and update!!!
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Old 04-03-2008, 01:41 PM   #12
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Mr-Ru : Thanks ru!

karabo : Thanks mate... it's been a long time, and i'm glad to be producing again. we go way back, thanks for the comments.

madm4tt : Appreciated madm4tt, You've been around here almost as long as me, Thanks for your comment.

Shadow Wolf :Thanks shadow wolf

UnsteadyTeddy : LIES!

Seb-Lev : Thanks for the support mate, sorry about teddy .

Tuss4 : Thanks for the support Tuss, Glad to have it. It's really crazy you know. When you begin to deconstruct something thought so simple, It turns out to be so complex. There were a lot of pieces involved, and that means a lot to unwrap. It's just lucky that XSI is a work of art in itself and the UV mapping is a delight.

--Strattus-- : Thanks ever so much, I'm really glad you like it.

UnsteadyTeddy: Alright teddy, calm down . It's true thought, Teddy's a good friend of mine, and although his comment was entirely unsupportive and just plain MEAN :P, I understand his point And don't worry. It will be finished.

AutopsySoldier : Hey mate!, thanks for looking, your right, I modeled every single piece on the board. It was important to have photo realistic renders from this, and the same in exploded views. So all parts needed to be modeled, textured and shaded. It was good fun too. The project led me into learning XSI in and out and that's why it took a little longer than usual.



So here it is, the initial render. After many tests, here is a near final shot. There is still more work to be done on the shaders and the textures.






Take care and look out, more images to come shortly.
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Old 04-03-2008, 01:57 PM   #13
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Excellent work, man. I really like the scratches and scuffs you put in there. It all looks so real. I especially like the bolt on the left and how it's differnet from the other one
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Last edited by karabo; 04-03-2008 at 08:06 PM..
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Old 04-03-2008, 06:04 PM   #14
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Brilliant, really, I think that's the most photoreal render I've ever seen!!! Wicked!
What's the render engine, btw?
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Old 04-03-2008, 08:04 PM   #15
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Wow, the texture work is second to none. Thats amazing!
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