|
|||||
|
|
#1 |
|
THE Mad Moderator
|
The New SMC's - 026 - Is your thumb green?
1, Each challenge we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive.
How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief can be removed and the poster disqualified. 2, You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified. 3, Your entry may contain as many views of your model as you like but it must include a clear and easy to see wire frame of the mesh before any smoothing/subdivision has been applied. Please use a screen grab. No other method is acceptable and any "wire renders" or wireframes we can't see properly will be removed and the poster disqualified. 4, You must include the following details with each submission: software used and time spent creating the model. Any further information is voluntary but posts not containing the required information can be removed and the poster disqualified. 5, Post only one image submission per entry which must be no larger than 1024x768 pixels in either landscape or portrait format with a file size of no more than 195k. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images files. Images larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified. 6, The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time. 7, Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post as long as it's recognizable. 8, Posting the same entry twice in a challenge is considered to be double posting and will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one. These rules apply to everybody taking part there will be NO exceptions! Time limit - 90 minutes Deadline - 22.00 G.M.T. Wednesday 23rd of April 2008 Subject - Potted Plant/Flower Potted Plant/Flower: Some things you grow in a pot to eat, some just to look pretty. So how Green is your thumb? I can hear the graoning now as I type this... an organic challenge... ewwww... Well there's a few things I need to make clear for this challenge. There is to be no use of plug-ins for this challenge! Everything is to be modeled completely by hand. Violators will be disqualified! This is a speed modeling challenge, not a who can use a plug-in challenge. ![]() Have Fun and Good Luck! Starters: |
|
|
|
|
|
#2 |
|
name's S.H.A.N.K
|
Well, Excellent Topic according to me, this will be fun....i am very much excited....let's get to work...shall we?
![]() |
|
|
|
|
|
#3 |
|
Maxaholics Anonymous
Join Date: Jan 2005
Location: Redwood City, CA
Posts: 1,244
Thanks: 0
Thanked 0 Times in 0 Posts
|
Perfect subject. My favorite in a long time
![]() |
|
|
|
|
|
#4 |
|
Modoler!
|
Great Topic and nice starters!!! I think I have some ideas...it will be interesting to participate!!
Last edited by pables; 09-04-2008 at 10:35 PM.. |
|
|
|
|
|
#5 |
|
User
Join Date: Feb 2005
Location: California
Posts: 804
Thanks: 6
Thanked 4 Times in 4 Posts
|
If I were to do something like this: http://forums.3dtotal.com/showpost.p...1&postcount=11
would it be a DQ? If it were potted of course ![]() |
|
|
|
|
|
#6 |
|
Reliable Moderator
|
I think you might be ok. Marty has final say though
![]() CG
__________________
iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
|
|
|
|
|
#7 |
|
Registered User
Join Date: Jul 2004
Location: The Netherlands
Posts: 147
Thanks: 0
Thanked 0 Times in 0 Posts
|
I've got tibs on Audrey II!
__________________
Do or do not - there is no try |
|
|
|
|
|
#8 |
|
Registered User
Join Date: Jul 2004
Location: The Netherlands
Posts: 147
Thanks: 0
Thanked 0 Times in 0 Posts
|
BTW If you use the native fur/hair from your package, does that count as using a plugin?
__________________
Do or do not - there is no try |
|
|
|
|
|
#9 |
|
Modoler!
|
|
|
|
|
|
|
#10 |
|
Reliable Moderator
|
Unfortunately yes, anything that helps you in the task of making fur, hair, additional splines etc will be classed as a plugin or alternative way of acheiving the effect.
As Marty mentions on the starters post, everything you make must be modelled from scratch so if you want a flower with 16 stems, 12 additional mini stems, petals and flower bud you'll have to use a primitive cube, cuboid, sphere etc for the bud, planes or extruded spline for the petals, and you'll need to draw out your splines for you're stems and place them into a sweep nurbs or equivalent. My starter for instance was based on a fantastic pot plant tutorial for C4D over at the Dutch Cinema4D.be website, and my petals leaves were modelled from one low poly plane, twisted rotated and resized several times and arranged in the pot. The mesh smoothed. And I lathed the pot and the soil is a simple plane also. Hope that answered you're question without me waffling on too much. Looking forward to seeing what you guys produce ![]() Kind Regards Classic Gamer
__________________
iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
|
|
|
|
|
#11 |
|
Still learning ...
Join Date: Nov 2005
Location: Munich, Germany
Posts: 42
Thanks: 0
Thanked 0 Times in 0 Posts
|
Great topic. I have already some ideas ...
__________________
Cheers, Stargazy |
|
|
|
|
|
#12 |
|
Registered User
Join Date: Aug 2006
Posts: 83
Thanks: 0
Thanked 2 Times in 2 Posts
|
does scripting count as a plug in?
for example if i were to write a script that automated creating a flower from selecting one face would that be cheating? presumably i'd need to write the script during the 90 mins to make it count? cheers |
|
|
|
|
|
#13 |
|
Registered User
Join Date: Apr 2007
Location: Austria
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
|
great!!!
and that orchid is FLAWLESS!!! i love it. cheers
__________________
The New SMC Winner Pocket inventions! Runner Up Donīt sneeze! Light in the darkness! Take a closer look! Honorable Mentions Afraid of the dark! Theyīre so pretty! Pimp my sleigh! Itīs in the post (revisited)! Does a falling tree in the forrest make a sound when there is no one to hear? - T. Pratchett |
|
|
|
|
|
#14 |
|
has them big as mellons!
|
CG, lovely starters dude!
You're going through an incredible evolution rampage dude. Really great improvement on all aspects. Congratz mate ![]() DD
__________________
Zuckerberg created the Social Network and got filthy rich in the process. Sathe created the Anti-Social Network and wont get rich in the process. |
|
|
|
|
|
#15 |
|
Modoler!
|
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|