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Old 26-05-2008, 01:20 AM   #16
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Sathe, that's really something I haven't thought of. Quite a technique, and it's obviously doing wonders for your work, I need to give it a try. I've got Yahoo Messenger, don't know if it's compatible with MSN. I'd love to talk this, and other things over.

Here's an update on the armor. Bulked it up a bit too, cause flesh kept getting through it.
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Old 26-05-2008, 09:37 AM   #17
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Great update man, your really putting this together fast

Can i suggest making the bicep armor a little bigger, just to give him the appearance of a tanky character.

Also to Bring out the Chest plate more?

Like put a 4x4 ffd on it and pull out the 4 middle verts on the modifier. I still dont see a tank underneath the armor, yet his face has all the traits of one.
In Order to move that much metal around would need to be pretty beefed up.

Ive always hated draw overs so il let you keep cracking at it, but the design is really awesome, Can you post an update with all blinn next? Just want to check some highlights.

Cheers,

/.G
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Old 26-05-2008, 03:11 PM   #18
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Allright, I've adjusted the size of the chest, arms to bulk it up some more. Thanks for sticking with this thread, Sathe. I've also tried out your Connect technique to replace chamfering, and it works great!

Here's an update, both in usual shaders and in Blinn.

I'd like more comments on this project. So don't be shy!
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Old 26-05-2008, 03:30 PM   #19
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Indeed a beauty sir... the armor design and details, the textures, modelling and lighting. and it's really awesome how you manage to use multiple software with ease. truly amazing! great job!

Last edited by Nocturn8; 26-05-2008 at 03:33 PM..
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Old 26-05-2008, 07:56 PM   #20
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Thanks for the reply, Nocturn, I'm glad you like the armor so far.

Now, I've been rendering for the past 4 hours.

Here's a 360 degree turntable animation of the marine. Right click -> Save target as.

Comments please!
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Old 26-05-2008, 09:31 PM   #21
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yeh this is looking great man, i can already tell where you starting to ad loops for hardness and proportions look perfect now!
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Old 27-05-2008, 05:39 AM   #22
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All thanks to your tips. Anyone else have anything to comment?
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Old 28-05-2008, 01:21 PM   #23
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Great model, though i think the arms are very skinny for a tankish character :P
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Old 28-05-2008, 07:42 PM   #24
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Thanks hulahuga You're right.
I'm still adding armor parts on him, so he will be well proportioned in the end. Today was too busy for me to work on him, though.
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Old 29-05-2008, 04:54 AM   #25
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would I be wrong, if I said I saw some Iron Man influences here?
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Old 29-05-2008, 05:52 AM   #26
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You would not be wrong, Tuss.
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Old 29-05-2008, 03:02 PM   #27
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Would I be wrong if I said your basing this off of me? I swear that guy looks just like me!

Just kidding

Wow thats really good, I'm loving the design. Though that face mask really does remind me of someone from G.I. Joe

Keep it up man!
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Old 11-06-2008, 05:21 PM   #28
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it`s so nice ,special man skin but this scene is very empty ...
however cool work .
good luck .
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Old 11-06-2008, 07:21 PM   #29
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Great work, I have a question, are you willing to animate the armor???coz that would be amazing to see
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Old 10-07-2008, 12:04 AM   #30
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nice modeling! i cant wait to see that marine in action.
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