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Old 22-06-2008, 02:25 PM   #1
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Club Girl (Nudity)

Trying to do a female char. Having trouble in certain area's such as arms and ******. Any criticism of the character would be great. thnx.
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Last edited by E4sY; 02-11-2008 at 11:13 PM.. Reason: updating billboard
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Old 22-06-2008, 02:58 PM   #2
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It coming along, first off the the breast are two perky they need to have a little gravity on them, also the muscle on the caves are a little to low raise them up a little.
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Old 24-06-2008, 02:06 PM   #3
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M_Cederstrom - thnx for commenting. Planning for her to be clothed, so the breast may need some perkiness. i'll take a look at the calves as stated. I was looking at some of ur work (which is very good btw) and noticed that u didn't like the interface for Zbrush. Is there a reason to use Zbrush over Mudbox which seems to have the better interface?
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Old 24-06-2008, 06:01 PM   #4
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More power under the hood basically. Mudbox is simpler, but zbrush makes up for the UI in features and polypushing power. The best way is to find out is to download the demo, watch the video tutorials on their website, and bite your lip until you learn the UI.

Also, why model in such an unnatural pose?
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Old 24-06-2008, 10:15 PM   #5
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Your welcome E4sy and thanks I'm glad you like my work I still need some work tho, To tell you the truth i have never use mudbox but i have heard its easier to use, But So far I love using Zbrush I will say this I do have problem with it crashing (it probably because my computer slow), But man you can get some great result off that program. defaultalias does have a great point, down load the demo and find out which one you like better, and You Tube has some really good video as well.
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Old 25-06-2008, 12:44 AM   #6
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whats a char?
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Old 30-06-2008, 03:03 PM   #7
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This update should work a little better. Was having trouble finding the image viewer file for the wireframe. I still have much left to do. When smoothed this character is not showing a lot of detail whatsoever. Will be working more consistently this week. Want to have it completely modeled by July 5. Any crits or comments are appreciated. Thanks

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Old 01-07-2008, 06:57 PM   #8
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Probably hard to comment seeing as how this isn't much of an update. hope to have some better updates later this week. Here's a question; would i be close to the point of modelling where i could start sculpting in mudbox?
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Old 01-07-2008, 07:01 PM   #9
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those boobs are still defying gravity man, sag them a little more.
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Old 02-07-2008, 02:33 PM   #10
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New Update - I gave some attention to the face torso and made a stand in hat cuz was tired of model being hairless. Guess will work on hair next. I see the feet, hands and joints need some work still.

Tuss4 and M_Cederstrom - both made reference to breast being too perky, so i have taken advice and brought them down a bit. Let me know if there still looking too perky.



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Old 05-07-2008, 08:09 PM   #11
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The boob look better, the model is coming along nicely.
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Old 09-07-2008, 02:25 PM   #12
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Well, i've overshot my deadline for the modeling phase. Played way too much Supreme Commander over the holiday weekend.
Atm, i'm giving the face some more attention. Any crits would be helpful. Also, anyone know any good ear tutorials?

M_Cederstrom - Thanks! Glad they're looking better.


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Old 09-07-2008, 06:47 PM   #13
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There are some 5-sided poly's in your model, try to get rid of those.
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Old 10-07-2008, 03:31 AM   #14
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thanks for commenting Nyuu!. I'll have time today to really work and finish off the head. Will definitely try to get everything 4 sided.

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Old 12-07-2008, 03:10 PM   #15
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another update - I remodeled the face because the last one was turning out crap. found a good n easy face tutorial www.youtube.com/watch?v=xls25e08sSg. the results already look better imo. still have much left in the leg and arms area. As before all comments are appreciated.

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