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Old 29-06-2008, 01:36 AM   #1
BiG ToE-3DT
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Thumbs up Comp #28 ---Wrestling Move--- Comp #28

_Wrestling Move_



The idea,
Its time to get down and dirty, I’m talking suplexs, body slams, tomb stones, half nelsons, full nelsons, even do a stink face if the mode is right. Any wrestling move you can think of is fair game. Shoot, you can even make up new ones. I want to see you come off the top rope with this one. In a perfect world, you would need to animate 2 characters, but the world isn’t perfect, so animate one, if that’s all you can do. Let me know if you need a character to animate, I think I have the perfect mesh for this.

Rules

- The due date is July 27th, (four weeks and some days from now) a Sunday, 12 midnight (GMT). Voting will be on that following week. Post your final entries in this Thread.

- Minimum animation: your animation needs to include a minimum of 5 seconds, with or without music, do more if your bored.
-
- Recommended screen resolution in 320x240 (you can do 640x480 if you want, but why would you). I will.

- You can post W.I.P.s but you are only allowed one complete entry. That link is also final. You can and should post your wip’s to get help.

- Websites where you post your finals is up to you.

- Remember, it's about animation, use your time for animation, not to get the best render possible, unless you can afford it.

- Use of plug-ins not allowed. Must be key framed (hand animated)

- Use QuickTime. It will allow everyone to view your hard work, plus it gives everyone the chance to go through your animation frame by frame to see how you did what you did

- You must post a render of some sort with your final entry post; also include a screen grab with key frames.

- Voting will be as follows -


First place (3) points
Second place (2) points
Third place (1) points

Prizes
only available with 6 or more final entries)

Winner gets to choose one of the following options:
- 12-month subscription to the 2DCreative magazine
- 12-month subscription to the 3DCreative magazine

Good luck!


BiG ToE
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File Type: obj DarkSide.obj (336.1 KB, 216 views)
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Last edited by BiG ToE-3DT; 26-07-2008 at 05:47 PM..
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Old 29-06-2008, 02:34 AM   #2
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Great Idea Bigtoe, If I could animate well i'd have a go .. Good luck everybody.
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Old 29-06-2008, 06:37 AM   #3
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great idea! i want be able to participate, but i will definitely watch this one!
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Old 29-06-2008, 04:28 PM   #4
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Ehehe!
Would be tremendously fun to see Knut's one legged skinny guy wrestling BigToe's green alien monster
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Old 29-06-2008, 04:58 PM   #5
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awsome I'm tottaly in and I'll be happy to animate the mesh you have suggested
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Old 29-06-2008, 05:58 PM   #6
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ok, so I added a mesh to the first post and if anyone wants a real challenge they can have the first guy wrestle with this guy.

and textures for both:





you can use these, for fun and demo reels, just give a shout out to me when you do.
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File Type: obj BiG AL.obj (248.0 KB, 187 views)
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Old 29-06-2008, 10:32 PM   #7
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aaa this would be so fun to do, I wish I had spend so time learning how to animate, I would so love to do this one. i going to keep my eye one this one. some one has to do the "Stone Cold Stunner" from Stone Cold Steve Austin.
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Old 29-06-2008, 10:55 PM   #8
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Big ToE - Thx for the mesh now i don't have to create one


heres a basic rigid rig on Big Toe's character. the skinning is very simple so there maybe some issues with deformation. just want to state that before ppl start picking it part in the future.



a classic David and Goliath match up

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Old 30-06-2008, 07:28 PM   #9
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Cool Im In!

Lythis, it looks like a funny idea already.

I was wondering, if Maybe some one could post up a Wrestling Ring everyone could use.
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Old 30-06-2008, 07:48 PM   #10
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thats a good idea.
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Old 30-06-2008, 07:49 PM   #11
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Hey first timer, just getting into animation in Maya.

im a little bit of a WWE fan and had to take part in this, so ill be doing a chokeslam Kane style.

so heres two shots.





and a quick (VERY QUICK) ring for everyone. its not made to be animated, as i dont need it, but it wont be hard to fix that.

Right Click Save Target As .... file name is ring.obj
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Old 30-06-2008, 08:13 PM   #12
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Hey Big Toe,

I just wanted to ask you what part of your Big Al model the circled part of the texture below is from.
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Old 30-06-2008, 10:26 PM   #13
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Gimme a bit an I'll have a ring up for the taking

EDIT: Ok as promised here is a link to a wrestling ring I put together real quick, in the zip there is a maya 8.5 version and an exported .fbx version for the max users (I tested it with max 9, and it works fine except it has a few extra turnbuckles for some reason but you can easily delete them ), as well as a texture file for the mat.

Anyways have at it!

Download
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Last edited by evolution; 30-06-2008 at 10:48 PM..
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Old 01-07-2008, 04:52 AM   #14
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Osky: that area/part of the mesh, would be his "probe" it might be hidden in the file, it has to be because you can't miss it if it was not hidden.
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Old 01-07-2008, 04:04 PM   #15
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Hi guys, I am new here. Can i rig the characters using biped...any harm in that??
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