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#1 |
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Join Date: Apr 2008
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Next_Gen_Character
I kinda didn't know where to put this thread but here it goes .
I'm following a tutorial but I'm gonna detail it to my liking in maya as well as zbrush . Here a few pics of the progress so far , C&C more then welcome . |
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#2 |
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Join Date: Jan 2008
Location: Grand Rapids, MI
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Pretty cool concept you've got going on there. It's going to look awesome when its done. At first glance, I got the impression of the Strogg from Quake. Anyways...looks good so far. It's good to see you blocking out the whole character first before starting major detailing. Keep it up.
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#3 |
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Join Date: Aug 2007
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i've got this tut. Looks pretty much perfect so far. Nice work. I'm still going through those cd's learning about zbrush. Good luck.
oh, and i would've put this in the organic works thread, but no prob.
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Programs used: Maya, Zbrush, Photoshop, Last edited by omegamista; 01-07-2008 at 03:18 AM.. Reason: P.S. |
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#4 |
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Small update modeled the spine and started with the arms.
P.S. is it possible to move this to organic works ? |
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#5 |
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yeah, try sending a message to Aleks-3DT here http://forums.3dtotal.com/member.php?u=19697
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Programs used: Maya, Zbrush, Photoshop, |
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#6 |
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Arm update .
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#7 |
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It's looking really good man. I just have a few thoughts to share. So, 1, that tri in the corner is just standing out at me. It should be really easy to convert into a quad. And 2, that area should probably come in a little bit. The thumb isn't an every-widening tube that joins the hand, it insets a little bit before it comes into the hand.
All in all though, looking pretty good. I really like the overlapping armor style on the back of the glove. Keep up the good work. ![]() |
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#8 |
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Made an update of the hand and modeled the lowerbody and blocked in the leg
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#9 |
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Good, now the thumb has got a little more geometry to play with. Good start on the legs, though the thigh section is looking a little thin in my eyes. The lower leg looks fine, but that upper section of the leg just looks a little thin. Keep it up.
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#10 |
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Here's an update of the leg.
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#11 |
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Another update finished the boots and the backpart of the boot
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#12 |
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Cool design on the boots. The thigh section is looking better. This is turning into an interesting piece of work, keep it up.
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#13 |
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good work..i have been folloving this tutorial some time ago and it was really helpfull. The other cds from this series are great too.
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#14 |
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The modeling is done, and now it is time to bring it into Zbrush for detail work. C&C still welcome.
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