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Old 09-07-2008, 10:19 PM   #151
Joiko
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KayneG the model in your wire frame cant be mesh smoothed...
if it isn't try to change it, because its not very visible...
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Old 10-07-2008, 01:08 AM   #152
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Here is my second entry. The render time is no mistake... Maxwell and slow computers don't mix...
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Old 10-07-2008, 01:22 AM   #153
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Got those new wireframes.. enjoy

kayne
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Old 10-07-2008, 02:01 AM   #154
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This was a simple one now on to something more complex..........hopefully.

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Old 10-07-2008, 02:18 AM   #155
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Hello guys its a Hi! from El Salvador I registered here a few days ago and I love your community and I thought it was about time to join the Challenges I've been following these for a long time but never tried before

Nice Entries by the way! and here is mine I read the rules and I hope my entry does meet the required information

Hope to make some great friends and participate on this great community

Good Luck Everyone
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Old 10-07-2008, 02:36 AM   #156
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It's been a quite a while since I had the time to enter a challenge.

This one didn't come from any particular reference. I just kind of made it as I went along. The vase, however, looked a bit lonely just sitting by itself. I spent a while putting together a scene for it, but the actual vase is the only entry.

Info on the pic
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Old 10-07-2008, 03:00 AM   #157
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this is my second entry... thought this was a fun idea enjoy
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Old 10-07-2008, 03:22 AM   #158
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge  Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge  Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge ''Walk this way'' 
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Trimyr : oh men u just killed us with that entry, awesome...so real! justo got one question, how did u make those lines going up? and it wouldve been nice if u took that glass flower on ur avatar for that entry heh

Caluso : welcome to the forums
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Old 10-07-2008, 03:26 AM   #159
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Trimyr, that's geat! What renderer?
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Old 10-07-2008, 03:31 AM   #160
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge  Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge  Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge ''Walk this way'' 
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Bubbaloo : hey ur portfolio is impressive!
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Old 10-07-2008, 03:36 AM   #161
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Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Won the Speed Modelling Challenge  
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Here's a design I really liked when looking around on google images for ideas. I didn't realize that Aleg8r had already done it until just now! I must have missed page 3

The flower I downloaded from Turbosquid then used fbx to get it into Houdini. The vase itself done in Houdini in the described time.
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Old 10-07-2008, 04:35 AM   #162
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Thanks for the compliments guys.

The lines going up are plain extrusions. I just selected one segment from every other vertical line around the edge, then pressed the 'loop' button under Edit Poly. The difficult part was deselecting all of the interior segments, since I had already added shell and twist modifiers (like I said, it really wasn't planned). I had to get the perspective view actually inside the vase to get rid of all of those interior edges, which is what turned a 5-6 minute model into 20. Once I was done with that, I chamfered segments and beveled the result.

As for the glass flower, that took long enough to render (some parts are about 4 layers of glass material). I really didn't want to put more glass inside the glass vase. It's only a two week competition.

Oh, and the scene was rendered with Brazil.
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Old 10-07-2008, 07:18 AM   #163
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Woha! New faces, old faces The SMC have never been this crowded
Fantastic stuff guys, really great ideas going!
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Old 10-07-2008, 09:42 AM   #164
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Yeah... you're right...
Gonna try one longer submission
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Old 10-07-2008, 10:26 AM   #165
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think its prob becuase in general terms most vases are relatively simple items with little to no details basically a tube of glass or clay with some bulges and twists, when you start looking at the more complex shaped vases the details and shapes appear to be so much more complex that to model one in and hour is a very difficult thing to achieve and have it look right. so i guess most people will opt for the easier quicker route
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