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#1 |
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Registered User
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Living Hall
Hi guys at last i get a a chance to focus on my old project called "Living Hall". Done in 3ds Max 2009 & VRay then tweak a little with PS. Thanks for your comments.
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#2 |
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Registered User
Join Date: Jun 2006
Location: KOLKATA, INDIA
Posts: 464
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Hi. I liked the lighting. But there are some ponts I would like to point out. The stairs have some sampling issues(Notice the white thin lines near the joints of the stairs). Also, the lights on the celing are not looking real if you compare with the entire scene. The backgroung image is looking like a poster on the window glass. It is too clear. Buildings at a distance is not suppose to appear that clear.
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#3 |
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Registered User
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Actually i see the sampling issues right now, i'm sure it's because image compression that i made, i have to be more careful. Your opinion abput the ceiling lights are compelety true, because after the rendering process i recognized that i couldn't capture the lights's wood base(it's about the camera angle). Thanks avishek.
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#4 |
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Registered User
Join Date: Jun 2006
Location: KOLKATA, INDIA
Posts: 464
Thanks: 0
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Why dont you try rendering with Mental Ray.
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#5 |
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Registered User
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As soon as possible i'm planning to pay attention on Mental Ray but firstly i have to try all the Vray possibilities about realism, like pushing the limits of Vray
.Why did you ask? |
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#6 |
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I be learnin me some 3d.
Join Date: Apr 2006
Location: Tulsa, Oklahoma U.S.A.
Posts: 1,938
Thanks: 1
Thanked 2 Times in 2 Posts
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I don't think there should be any dof in this render. It makes the scene look like a miniature. I also agree with the other comments.
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#7 |
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Registered User
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Hey Bubbaloo nice point of view thanks for this comment dude.
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