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#1 |
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Looks like Cellular :)(shade test)
I use 3dsmax3.1 make it
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i'm Lccdd |
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#2 |
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i'm Lccdd |
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#3 |
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:P
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i'm Lccdd |
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#4 |
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i'm Lccdd |
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#5 |
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i'm Lccdd |
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#6 |
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Join Date: Oct 2002
Location: canada
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my god man.....that is insane.....I LUV THEM ALL...but i gotta a question for ya...did u use a falloff map for the lumination slot and turn off the lights to do that?.....serious...they look amazing..specially this one
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"BBBQ, the extra B is for BYOBB. What's THAT extra B for? That's a typo" - Homer Simpson |
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#7 |
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Join Date: Feb 2003
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Wow, really cool work, love it!
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Ambitions[/url] |
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#8 |
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The Dr. Gonzo
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Hey boy!
That's one of the best textures I've ever seen! Amazin' Is the material made with procedural maps??? Really cooooool!
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----------------------------------------- "Anyone who has never made a mistake has never tried anything new. (Albert Einstein)" ...Croma Studio |
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#9 |
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I am mad, you know.
Join Date: Oct 2002
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Dude...that is some scarry freaky cool shiznat!
![]() That first one kind of looks like x-rays of someone's teeth! hehe ![]()
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If you had a neck and I had a hand, I'd squeeze your brain, which is your body, right out of the top of your head, which does not exist! Discuss Lighting Here Discuss Subdivision Surfaces Here Discuss Materials Here |
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#10 |
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Join Date: Oct 2002
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Must say im impressed. Theres a few minor issues where some of those 'fibers' touch the 'wall' but overall looks great. Those textures do really have a organic feel.
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