>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > The Creative Ones > 3D - 'Work In Progress - Inorganic models/scenes'
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 04-10-2008, 08:01 PM   #1
--Strattus--
Max Mad Man
 
--Strattus--'s Avatar
 
 
Join Date: Jan 2006
Location: São Paulo - Brazil
Posts: 1,162
Thanks: 0
Thanked 0 Times in 0 Posts
Awards Showcase
Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 2
WIP - De_Dust2 Project

Hello folks!
I've started up this new project on re-making the de_dust2 map from Counter Strike Source. The initial idea is to bring it to live and later on adding some animation, something like a real combat scene, pretty much like you'd see in the game.
I've managed to reconstruct most of the structure I needed, and am now moving into the somewhat texturing part. A lot of details to add yet, but since I wanted to give some renders a shot, I thought about adding some basic textures.
Some shots:




C&C and support are always welcome ^^
Attached Images
 
--Strattus-- is offline   Reply With Quote
Old 04-10-2008, 10:27 PM   #2
Robbert543
Mental Raytard
 
Robbert543's Avatar
 
Join Date: Dec 2006
Location: Netherlands
Posts: 1,661
Thanks: 5
Thanked 13 Times in 12 Posts
Send a message via MSN to Robbert543 Send a message via Skype™ to Robbert543
Awards Showcase
Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge 
Total Awards: 3
Wow, are you sure you did not just rip that map from the game?
joke, of course.

looks good man, spot on!

EDIT:
You play CS: Source as well?
how about a match?
__________________
Wireframe, or GTFO.



uʍop ǝpısdn ƃuıʇʇıs ǝɹ,noʎ 'sıɥʇ pɐǝɹ uɐɔ noʎ ɟı
Robbert543 is offline   Reply With Quote
Old 04-10-2008, 10:44 PM   #3
--Strattus--
Max Mad Man
 
--Strattus--'s Avatar
 
 
Join Date: Jan 2006
Location: São Paulo - Brazil
Posts: 1,162
Thanks: 0
Thanked 0 Times in 0 Posts
Awards Showcase
Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 2
Thanx man!
No, that's not a rip off.. just tons of screenshots and walk-trough videos did the trick ^^
The textures are from the game though, would be impossible to re-make them perfectly.

A match? Sure! Add me on your steam, _strattus_.
--Strattus-- is offline   Reply With Quote
Old 04-10-2008, 10:59 PM   #4
Robbert543
Mental Raytard
 
Robbert543's Avatar
 
Join Date: Dec 2006
Location: Netherlands
Posts: 1,661
Thanks: 5
Thanked 13 Times in 12 Posts
Send a message via MSN to Robbert543 Send a message via Skype™ to Robbert543
Awards Showcase
Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge 
Total Awards: 3
Alright man, Added you. Emtrix=me.

I gotta sleep now, I'll frag you later!
__________________
Wireframe, or GTFO.



uʍop ǝpısdn ƃuıʇʇıs ǝɹ,noʎ 'sıɥʇ pɐǝɹ uɐɔ noʎ ɟı
Robbert543 is offline   Reply With Quote
Old 05-10-2008, 02:32 AM   #5
mizino
Registered User
 
Join Date: May 2005
Posts: 316
Thanks: 0
Thanked 0 Times in 0 Posts
ahh the world wide web...the only place two people can talk, never meet, but still kill each other for fun, sport, and bragging rights...lol
mizino is offline   Reply With Quote
Old 05-10-2008, 03:01 AM   #6
Lethn
Registered User
 
Join Date: Dec 2007
Posts: 266
Thanks: 0
Thanked 0 Times in 0 Posts
This looks cool, a piece of advice before you go animating the characters, take a look at Star Wars Episode 2: Attack of the Clones. The movie itself isn't all that good but the Clone Trooper and Droid battles on Geonosis are AMAZING. Keep the fighting as varied and chaotic as you can so it's interesting, bullets whizzing about and people ducking behind cover or throwing grenades, band of brothers is also a good one to watch for this type of thing if you want more reference.
Lethn is offline   Reply With Quote
Old 05-10-2008, 03:06 PM   #7
--Strattus--
Max Mad Man
 
--Strattus--'s Avatar
 
 
Join Date: Jan 2006
Location: São Paulo - Brazil
Posts: 1,162
Thanks: 0
Thanked 0 Times in 0 Posts
Awards Showcase
Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 2
Thanks Lethn, I'll keep that in mind. In fact, I indeed wanted to do something chaotic, but I fear it will becomea bit confusing in the end.... We'll see how it turns out ^^
I'll post some updates soon.
--Strattus-- is offline   Reply With Quote
Old 05-10-2008, 03:54 PM   #8
Lethn
Registered User
 
Join Date: Dec 2007
Posts: 266
Thanks: 0
Thanked 0 Times in 0 Posts
Confusing and chaotic is awesome when it comes to battles, that's what they're all about . I've gotten tired of seeing the same boring type of cinematic trailer fight scenes where it's just 1vs1 on a battlefield and absolutely nothing happens around them, go for it! :P=P
Lethn is offline   Reply With Quote
Old 05-10-2008, 06:23 PM   #9
Kage
Perfectionist...
 
Kage's Avatar
 
 
Join Date: May 2006
Location: UK
Posts: 3,651
Thanks: 36
Thanked 66 Times in 61 Posts
Send a message via MSN to Kage
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: ''The Z-5500 Speaker system'' was featured on the frontpage! Photo-Real modelling - Gold!: Best model in the photo real challenge - Issue reason: Best model in the photo real challenge 
Total Awards: 5
Looking nice so far
Those textures look too good to have come straight from the Source engine though, and I thought you had created them at first
__________________

First Finished Project:
Z-5500 Speaker Set
Current WIP Projects:
Korg Krome from PMC
Xbox 360 set
Older WIP Projects (Some dead for now):
Z-5500 Speaker Set WIP (Now Finished)
Dance Pad Model (DDR/DS) WIP
Kage is offline   Reply With Quote
Old 06-10-2008, 12:56 AM   #10
mizino
Registered User
 
Join Date: May 2005
Posts: 316
Thanks: 0
Thanked 0 Times in 0 Posts
While your watching Star Wars stuff watch the Clone wars shorts done by cartoon network by gendy....in there is a segment of clone troopers storming through a city. their manorisms and communication are very intricate and detailed. you might find some fun tidbits from that.
mizino is offline   Reply With Quote
Old 06-10-2008, 01:06 AM   #11
--Strattus--
Max Mad Man
 
--Strattus--'s Avatar
 
 
Join Date: Jan 2006
Location: São Paulo - Brazil
Posts: 1,162
Thanks: 0
Thanked 0 Times in 0 Posts
Awards Showcase
Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 2
Thank you for your support guys. I guess I'll go for the chaotic feel then, and let's see what I can achieve with it...
I'm not very familiar with the animation part, but maybe I'll have some friends helping me out
@Kage - Yep, I worked out the textures a bit, added some details and Bump + Displacement maps... I think it works quite good for an animation project, with motion blur and deph of field stuff (PC killer renders ^^)
--Strattus-- is offline   Reply With Quote
Old 06-10-2008, 12:51 PM   #12
Shinix
Confused >.<
 
Shinix's Avatar
 
Join Date: Dec 2005
Location: Aberdeen,Scotland
Posts: 112
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via MSN to Shinix
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
Very cool project, the crate looks very good aswell. I would of used new textures myself as giving a feel of what it could look in current/future generation but you are defiantly adding alot more detail and realism to the scene.
__________________
"A name indicates the existence of a thing. If, in fact, that name is false... then it would mean that the very existence of that thing is false, wouldn't it?" - Gundam Seed

Current WIP:
Aston Martin DB9

Complete WIP:

Black Cat Hades
Nintedo DS Lite
Shinix is offline   Reply With Quote
Old 06-10-2008, 01:53 PM   #13
Dutch12345
Registered User
 
Join Date: Jan 2005
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Thumbs up

very nice !

keep it up
Dutch12345 is offline   Reply With Quote
Old 06-10-2008, 04:46 PM   #14
nexusbird
Registered User
 
nexusbird's Avatar
 
Join Date: Sep 2008
Posts: 119
Thanks: 0
Thanked 0 Times in 0 Posts
Hey, this is looking very nice, but this being a game level design its bound to be low poly, so where the magic comes in is the textures, now you didnt make them so where is the passion in this project, i think you should scrap the ones you got free and make your own, you will only get better from working on it. but overall its nice.
nexusbird is offline   Reply With Quote
Old 06-10-2008, 08:53 PM   #15
--Strattus--
Max Mad Man
 
--Strattus--'s Avatar
 
 
Join Date: Jan 2006
Location: São Paulo - Brazil
Posts: 1,162
Thanks: 0
Thanked 0 Times in 0 Posts
Awards Showcase
Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 2
@nexusbird, this is not a game level design. It's a full 3d render project, animation and all will be created insinde 3dsmax. It is quite high poly right now, about 100k polys just for the ground, with all those smoothing interations and stuff. The reason I didn't make the textures is that I ain't as skilled as people at Valve ^^ That is, I would never do the game any justice with my textures. What I'm doing is simply re-modelling the scene, adding displacement maps, bumps, details, etc.

@Dutch12345 and Shinix - Thank you, I'll try to keep up the work.

About the animation thing, I was thinking about some sort of first-person animation..He would be a last-man standing soldier, that would successfuly recover the bomb from the terrorists. What do you reckon?
--Strattus-- is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 02:50 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission