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#16 |
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Join Date: May 2008
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Pretty comical little dude, what color pallet do you plan on using?
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#17 |
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I like the model you did with mudbox, love the application. looks kool.
tc from shkelzen kernaja http://forums.3dtotal.com/showthread.php?t=64569 |
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#18 |
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Join Date: Nov 2007
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thanks for the new comments guys, here is the final sculpt of good, bout to start his texturing and rig, then onto bad!
crit away:
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#19 |
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texturing update, went for a mix between cell shaded and a texture map, with a normal map (although you cant really see it that much):
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#20 |
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here is an update with completed textures, and a quick skin test and possitioning:
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#21 |
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Latest render, sorted my lighting I think and texturing is all done, finished skinning and posing him, gonna start doing his environment next.
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#22 |
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Tiny update on the begining of goods environment modeling, some housing:
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#23 |
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(Oo)
Join Date: Dec 2008
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Somehow Good seems to be in a sadistic crazy mood, maybe it's his eyes or its smile, i don't know.
Maybe you could also put some different color for the nails. I like the house, can't wait for your environement composition, good work, keep it up!
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Nexus (2D thread) My Blog Member initiate of the very secret splotcher congregation... If you really like what you do, you can make marvellous things, if you don't: use your eraser and take a breath! |
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#24 |
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hey washka, thanks for the comment, I have been battling to sort out his face to look less sinister, there is another render I did a while back and I think he looks more happy in it as apposed to crazy psycho killer!
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#25 |
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(Oo)
Join Date: Dec 2008
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Hi
Still waiting for a final...
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Nexus (2D thread) My Blog Member initiate of the very secret splotcher congregation... If you really like what you do, you can make marvellous things, if you don't: use your eraser and take a breath! |
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