|
|||||
|
|
#1 |
|
3DTotal Content Manager
Join Date: Dec 2006
Location: Worcester, UK
Posts: 1,760
Thanks: 0
Thanked 0 Times in 0 Posts
|
THE Sculpting Challenge 012: Santa!
Sculpt your own Santa!Here's your .obj file - download it and get going! >>>> |
|
|
|
|
|
#2 |
|
JRK Mamber
Join Date: Dec 2006
Posts: 194
Thanks: 1
Thanked 2 Times in 2 Posts
|
wooooo everywhere Santa is present. Really nice topic. thanks 3dt.
__________________
Regard JRK |
|
|
|
|
|
#3 |
|
Registered User
Join Date: Mar 2005
Posts: 146
Thanks: 23
Thanked 9 Times in 9 Posts
|
maybe i will have time to do something for this one
good luck everyone
__________________
4P CO-OP FPS - Insection |
|
|
|
|
|
#4 |
|
Registered User
Join Date: Sep 2008
Posts: 41
Thanks: 0
Thanked 0 Times in 0 Posts
|
Very cool challenge!
I'm going to visit my familly for the next week, i will can't participate to this challenge, to bad. Merry Christmas to everybody. And good luck.
__________________
My Portfolio |
|
|
|
|
|
#5 |
|
eager to learn
|
hm. i have a lot of free vacation time, i think i'll have a crack at this.
|
|
|
|
|
|
#6 |
|
3DTotal Content Manager
Join Date: Dec 2006
Location: Worcester, UK
Posts: 1,760
Thanks: 0
Thanked 0 Times in 0 Posts
|
cool, glad everyone's enthusiastic about this one - i can almost feel the Xmas spirits (hmm, vodka anyone? i could do with one after my day! hehehe)
![]() |
|
|
|
|
|
#7 |
|
eager to learn
|
okay i decided to start. this is about an hours work, in blenders' sculpt mode
![]() it looks like Abraham Lincoln so far...meh. |
|
|
|
|
|
#8 |
|
Registered User
Join Date: Dec 2008
Location: bathurst, australia
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
|
ChaosDragonDZ: i cant believe u use blender good on ya ur a champion
i love blender though i havent used it much lately gotta learn zbrush ur santa looks good so far looks like one of those fake santas in the street :P if i get the time around work i shall do this challenge |
|
|
|
|
|
#9 |
|
Registered User
Join Date: Oct 2008
Location: Edinburgh / Scotland
Posts: 92
Thanks: 1
Thanked 1 Time in 1 Post
|
Question and update of model
Hi guys,
I have a couple of questions about the base mesh's: 1:- are we allowed to add edgeloops in Zbrush to help our polyflow ? 2:- Can i delete any polygons for the low poly mesh that will not be seen so that when i subdived i am not wasting polys? For example - the underside of my roof has loads of unseen polys and if i deleted them i could maybe subdivide an extra time as my PC cant handle many polys ![]() Here is a quick update of my sculpt, ive used the extra Cube model to create a chimney and rooftop that our chubby father Xmas is going to try and get into ![]() this is 1hour sculpt so far so ive go to get started on santa now. |
|
|
|
|
|
#10 | |
|
3DTotal Content Manager
Join Date: Dec 2006
Location: Worcester, UK
Posts: 1,760
Thanks: 0
Thanked 0 Times in 0 Posts
|
Quote:
|
|
|
|
|
|
|
#11 |
|
Registered User
Join Date: Oct 2008
Location: Edinburgh / Scotland
Posts: 92
Thanks: 1
Thanked 1 Time in 1 Post
|
quick update
hi,
here is a quick update, just over 3hours work. still need to add proper detail to the folds in the clothes and fatten up his forearm a little ![]() would love to hear any coments on anything you think i should change on it so far. thanks, |
|
|
|
|
|
#12 |
|
Registered User
|
ChaosDragonDZ - Beautiful Beginning of Challenge , and using Blender ...
![]() DarkMonk - Excellent job with only his Santa Claus .... adding the chimney and roof, you made great use of your creativity with its extra Mesh (CUBE) ... Very Nice !!! ![]() Hugs !!! ![]()
__________________
FSGiammattey - 3DHorus BLOG FSGiammattey - 3DHorus Youtube Channel Sorry for the English ... Google Translator
|
|
|
|
|
|
#13 |
|
Registered User
Join Date: Sep 2008
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
|
My 1st challenge, I've never even tried hair in Zbrush, this oughta be fun. One hour into sculpt, playing around with a zombie santa since I've been so infatuated with zombies as of late. Any tips on hair in zbrush?
|
|
|
|
|
|
#14 |
|
Registered User
Join Date: Sep 2008
Location: Bosnia and Herzegovina
Posts: 146
Thanks: 0
Thanked 1 Time in 1 Post
|
It is not going to be easy to sculpt Santas glasses from this bases.
Good luck to all, i am in this one. |
|
|
|
|
|
#15 |
|
Registered User
Join Date: Oct 2008
Location: Edinburgh / Scotland
Posts: 92
Thanks: 1
Thanked 1 Time in 1 Post
|
hi all,
3dhorus:- thanks, i really wanted to create an object that would hide the fact that the base mesh did not have any legs, the chimney was the perfect way to do this Are you going to enter this competition? would love to see what you think up for it.Lordabortion:- Hello and welcome to this challenge. Hair is a difficult thing to sculp, i am still learning myself but i can share how i have done the beard on my santa, hope this helps. HAIR:- 1. First you need to make a slight modification to one of the standard Brush's, You need to adjust the alpha of the Slash2 brush, i have attached an image showing the change you need to make. 2. Use a large brush size and create a number of interlocking comma (,) and s (S) shapes, These will be the basis for the flow of the hair. 3. Once you have done this over the whole area use the smooth brush to soften out any rought detail that has been created be the brush. 4. Finally make your brush size smaller and repeat task2 but this time try to keep your brush stroke between the flow of hair you already created. Hope this helps, Would love to hear how other people sculpt hair as its something i find difficult. |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|