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#1 |
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Registered User
Join Date: Jun 2008
Posts: 12
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lightwave simple skin, bump and normal problem
Hello to all, I hope somebody can help me with the following problem, for my model I have a map of bump and a normal map, when I place the nodes direct to the texture I have a good result, but when I connect the material of simple skin, the maps normal and bump disappear of the model. Somebody can say to me if this is normal and if there is some alternative to place these maps. I leave renders + the structure them of nodes they can see so that it. Thanks
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#2 |
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Work, art and videogames
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You should leave the node setup the way you have it in the first picture you show and take the "Material" channel from Simple skin (1) and link it to the "Color" channel from the surface.
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#3 |
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Registered User
Join Date: Jun 2008
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thanks for your advice, but I found the solution in another forum, had an error in the parameters of simpleskin, had 0% in " respect bump". It had changed everything except that value. thanks for your time in reviewing this consultation
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