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#1 |
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Join Date: Aug 2006
Location: ☺
Posts: 677
Thanks: 1
Thanked 11 Times in 6 Posts
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Big Daddy
This is a scene I made inspired from the game Bioshock (by 2k games). For references i used the cult of rapture site and the bioshock artbook.
Softwares used: 3D Studio Max 7, GIMP. Renderer used: Mental Ray. Rendering time was roughly half an hour at 1100x825 resolution, with aproximately 310 k polygons, FG and GI turned on. Post processing in GIMP for backround blur, eyes glow, etc. Hope you'll enjoy it! THE PIC ![]() scene wireframe:http://img301.imageshack.us/img301/8...rescenetc6.jpg big daddy + little sister wireframe:http://img502.imageshack.us/img502/5...reframega0.jpg Last edited by dopefish; 04-02-2009 at 11:30 AM.. |
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#2 |
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3Ds Max
Join Date: Nov 2010
Location: AL
Posts: 31
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half an hour to render, nice. how long did it takes you to model?
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#3 |
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Student in 3D
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the floor look too clean compare to the scene.
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| Tags |
| 3dsmax, big daddy, bioshock, finished, little sister |
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