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#106 |
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Registered User
Join Date: Mar 2009
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Hey Ced66...wow amazing work. You never seize to amaze me.
The texture baking is awesome...could you perhaps make an xnormal and baking tutorial? I think a lot of people could benefit from that. I understand that you wouldn't have time too. Anyway keep up the great work. You always get better, even though i don't know how. Can't wait for the diffuse. |
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#107 |
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Registered User
Join Date: Apr 2009
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*majorly poops himself once again*
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#108 |
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Registered User
Join Date: Aug 2008
Posts: 57
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Yeek...
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#109 |
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I am Alpha and Omega!
Join Date: Jul 2007
Location: Québec City
Posts: 146
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This is my goal. Perfect Technique.
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DW4 Thread- War General Pet Portrait- ______________________________________________ |
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#110 |
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Unknown Robot
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Insanely awesome ced66!
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#112 |
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Registered User
Join Date: Apr 2009
Location: NY
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Cool technique Ced!
It looks like you duplicate your base mesh to sculpt the mechanical stuff? Can't wait to see the beauty renders of him! |
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#114 |
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Registered User
Join Date: Apr 2009
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Hi Cedric!
this is awesome!!! I hope this first place... from Russia with love... |
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#115 |
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Registered User
Join Date: Feb 2009
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hey guys !
Thank you so much for your feedbacks/replies... that boosts my motivation even more ![]() Small update for tonight. 90 % of the texture work is done, still have to fixe seams and to figure out where to put the 3DTotal logo. it's all max viewport (realTime) with a simple material and 3 lights. after that i will spend time on the beauty shot, to get some interesting renders with MR. ![]() Last edited by ced66; 07-05-2009 at 12:16 AM.. |
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#116 |
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Insane detail club
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Nice progress on this one Ced. Looking good.
__________________
Freelance 3D Artist : Available for Work Portfolio : http://tewicks.cgsociety.org/gallery/ Bell AH-1Z : Work in progress |
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#117 |
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Konrad Kielczykowski
Join Date: Sep 2006
Location: Poland
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Good?? It is looking f***** great!
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#118 |
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Registered User
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hey man.......Im speechless, awesome high poly and bake. Although Im not really feeling the metal texture I dont think yellow and blue gives the model justice maybe try the color pallette you used for the mini challenges. anyway keep rocking.
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#119 |
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Mike Jensen
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Is it natural for me to watch the 360 turn around for like 20 min? :P Great work!
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My DWIV Thread!!!! |
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#120 |
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Stealing your polygons!
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Looks ace! Glad you went with the bold colors instead of a "next gen" desaturated green/brown like so many things are now-a-days. Nice work!
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