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#136 |
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Looking For Work
Join Date: Feb 2009
Location: Lusaka, Zambia. Willing to relocate to anywhere in the world.
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Dude.
Just had another look at those poses you did for your beauty shots. I see you go rid of the blood on the lip which is good. Awesome stuff ripping that polucount logo appart, love the effects on it. Could you do a render of that bottom right pose, i'd like to see what it looks like on it's own, if you don't mind.
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#137 |
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Stealing your polygons!
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Turned out pretty good. Glad you made it to the end.
![]() Really wish they'd have let us break up that texture sheet, gets lame staring at a watch icon for a minute every time you press ctrl+s. ![]()
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#138 | ||
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Vinsane in the Membrane
Join Date: Oct 2006
Location: Crapsville, PA
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Quote:
Unfortunately, I can't get you the Master render for any individual poses. As soon as the contest was done, I wiped everything that wasn't necessary to keep from my computer. I had over 50 renders to play with (mostly variations with different backgrounds so I could magic wand them in photoshop and see which ones I got cleanest results with), as well as dozens of textures (all confusingly named), various models at different stages of completion - it was all a mess. I'll take a closer look around my folders and stuff later though; maybe it's still around. EDIT: Well, the photoshop render is long gone - I got rid of all my PSD's. However, 3ds max autoback comes through once again! Here are some clean renders: ![]() ![]() ![]() ![]() Quote:
Y'know, I'm serious questioning my thought process for that - I probably shoulda worked on 4 smaller texture maps than combined them all into the one HUGE one at the end - how would they know? Could've kept the pedestal and character on one sheet that way. Oh well; what's done is done, and overall D-War IV was awesome![]()
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"Just do it 'cuz it's cool" Current 3DTotal comps: none. Learning Character Rigging, Unity. Comments & Critiques, always appreciated ![]() Homepage: This is Vinsanity Last edited by VinsanityV20; 20-05-2009 at 04:34 PM.. |
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#139 |
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Vinsane in the Membrane
Join Date: Oct 2006
Location: Crapsville, PA
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Oh btw, Miycko: are you going to do the post D-War mini comp? Since I didn't get around to doing a 2D piece for the main comp, and since I didn't focus on my 2D for the mini comp, I was definitely thinking about entering the next 2D mini comp. Especially after seeing some speed art videos on Gametrailers lately - they really got me thinking about new ways to paint in photoshop:
http://www.gametrailers.com/video/do...ergrowth/48478 http://www.gametrailers.com/video/sp...rince-of/34326 http://www.gametrailers.com/video/fi...rince-of/33651 http://www.gametrailers.com/video/sp...rince-of/36138 I am so pumped for the next mini comp actually! And doing 2D will be ALOT easier on my laptop - can I count on seeing you there as well? ![]()
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"Just do it 'cuz it's cool" Current 3DTotal comps: none. Learning Character Rigging, Unity. Comments & Critiques, always appreciated ![]() Homepage: This is Vinsanity |
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#140 |
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Looking For Work
Join Date: Feb 2009
Location: Lusaka, Zambia. Willing to relocate to anywhere in the world.
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thanks for posting the images
, i think that's the coolest posei'm DEFINATELY gonna enter the final mini comp. it's only this year that i started entering competitions and i wanna join as many as i possibly can. ![]() i got my tablet in december so my colouring has only reached this level recently. Are you on deviant art? i joined the good vs evil competition wascom has going there, the image i entered is the first one in my gallery . if not you can start a gallery there, it's free and you can upload as much stuff as you feel like. plus there's some pretty inspiring art there. thanks for all the help and support man, i definately would not have come this far without it. can't wait to start the mini comp. speaking of which i wonder when it's starting
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Last edited by miycko; 21-05-2009 at 02:51 PM.. |
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