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#61 |
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Dr. Hula
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Have you done anything on the legs yet?
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What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
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#62 |
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looking for job...
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for the arms don't touch anything because even if it's not anatomically correct, I think this is a good design that makes your character is clear, I don't know if you see what I mean ... for me it would be a mistake to change! this is its charm...
on the neck actually I agree ![]()
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always try to do better than last time! (sorry for my poor english!) ---> DW V - Deus ex machina *Lightwave User* *Blender User*
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#63 |
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Rusty Wireframe
Join Date: Oct 2002
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hulahuga : Aside from a sloppy base mesh, no i havent done anything with the legs...to be honest ive been contemplating on what i want to do with the legs, i want to keep the hooves, but i dont want his legs to be completly "goat like".
By Goat like, i mean the leg setup by which there are essentially 2 knee joints instead of 1, which looks fine in my concept, but in reality wouldnt work, unless the legs are bent at both joints. What i want to do is have somewhat human legs but make the lower 3rd part more like a long foot, kind of like hes on his toes (if that makes sense) Basically i dont want the pic below, but rather i want him standing somewhat upright with a very "Proper" Pose. Remember hes a prince, so i dont want him to look like he lumbers around. You'l see what i mean when i post a pic later. ![]()
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#64 |
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Registered User
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umm....Holo...with all respect..."essentially 2 knee joints" ...c'mon man, the 2nd one is an ankle. It's like you'd be standing on your toes, right?
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#65 |
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Rusty Wireframe
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Yeh Sorry Kravo,
i dont always explain myself clearly when im typing from work, got all kinds of things goin through my head.. what i meant by 2 knee joints are what ive circled in blue below. your right though, the lower circled joint is more of an ankle, but theres also another joint located where ive drawn a blue line, i consider that the ankle in this case. hope that clears it up, my mistake.
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#66 |
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looking for job...
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yep! agree with you, look at a statue of Pan.
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always try to do better than last time! (sorry for my poor english!) ---> DW V - Deus ex machina *Lightwave User* *Blender User*
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#67 |
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Rusty Wireframe
Join Date: Oct 2002
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Yep, good example chris_solo, Pan's stance is more human like than your typical goat legged character.
What do you call that leg formation again ? i know theres actually a term for it i just forget. anyone know ?
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#68 |
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Dr. Hula
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That is like a bent upper leg joint...
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What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
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#69 |
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Rusty Wireframe
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Yeah, something like that
![]()
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#70 |
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has them big as mellons!
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Damn it... now I have that stone dangle carved in the back of my brain...
Thank you Holo ![]() The sculpting is great though! Keep up man ![]()
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#71 | |
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Dr. Hula
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Quote:
Dangle dangle DD
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What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
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#72 |
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Rusty Wireframe
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lol, stone dangle ?
Oh, nevermind...lmfao
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#73 |
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Dr. Hula
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Link missing
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What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
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#74 |
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Hehe dangle... ^^
Great work btw... |
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#75 |
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Rusty Wireframe
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hulahuga : Which Link do you mean man ?
Thanks JuST Real sorry about the lack of progress over this weekend guys, had alot of things goin on. ![]() I Retopoed my zbrush sculpt because i had added quite a bit of geometry that i didnt count for in my basemesh and i found myself Dividing too much to get good detail in there, so i had to fix that issue and add some more geometry where needed. Other than that, I Promise something cool tomorow ( i hope )
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