|
|||||
|
|
#1 |
|
Registered User
Join Date: Nov 2002
Location: Göteborg, Sweden
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
An aspiring texture artist looking for help...
Hi!
I want to be good in making textures for both 2D and 3D games. However, I don´t know the best way to get there. I´ve searched in both this forum and different sites, but haven´t found any good information. I have some knowledge of using Photoshop, though it was quite a while I used it the last time. Anyone have any tips for an aspiring texture artist? Books to read? Websites to visit? Cheers, Nostrau |
|
|
|
|
|
#2 |
|
Guest
Posts: n/a
|
What sort of textures are you looking to create? Characters, environment/level textures, all? I wrote a tutorial on painting a worn metal texture on this site - go to the main 3dtotal homepage & then free stuff, tutorials, photoshop.
Also have a look at polycount.com which will have a link to skindom, which is all about painting character textures. Polycount's forums also has a tutorials sticky thread which will contain texturing tuts. |
|
|
|
#3 |
|
Registered User
Join Date: Nov 2002
Location: Göteborg, Sweden
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
I think it would be wise to not limit myself on what type of textures I should do. I can hardly know what I´m good at before I try it.
Btw, thx for the reply, I will take a look at that site. |
|
|
|
|
|
#4 |
|
Murdoch? That crazy fool!
Join Date: Oct 2002
Location: Bergen, Norway
Posts: 374
Thanks: 0
Thanked 0 Times in 0 Posts
|
WHOOHOO another texture enthusiast
![]() I don't know how good you are. Leigh's texture workshop over at cgtalk.com in the texturing section is a good read. Reading up on color theory is also a good idea. Digital Texturing & Painting by Owen Demers and this book is also pretty good
__________________
Panic, it crept up my spine like first rising vibes of an acid frenzy. All these horrible realities began to dawn on me. Here I was, alone in Las Vegas, completely twisted on drugs.. Liv www.lastgreatwar.net |
|
|
|
|
|
#5 |
|
Registered User
Join Date: Nov 2002
Location: Göteborg, Sweden
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
Another question here that I´ve been pondering for some time now. What skills does companies usually look for in a texture artist? Is it required that you are proficient in at least one of the following, modelling, lightning, animation?
|
|
|
|
|
|
#6 |
|
Registered User
Join Date: Nov 2002
Location: Göteborg, Sweden
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
Alot of questions here now, but I got to ask this too. This will probably sound increadibly stupid, but there are no other place to start from then the beginning.
I´ve looked through many many sites and forums for some help, but there are still some issues I haven´t figured out yet. I´ve also played around in Photoshop. Ok, here it goes: I have Photoshop 7 and it´s the only one I got. What I don´t understand is, how can I learn to make great textures with only Photoshop? I mean, it´s impossible for me to know if a texture will look good or not on a model/in game by just looking on the tile, I have to see it in the scene. But how can I see the texture on the model with only P7? I´m probably missing some important points here, but please enlighten me. I´m not a good modeler myself nor a game programmer. |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|