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#61 |
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Registered User
Join Date: May 2009
Location: Idaho
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More direct lighting + Decals.
Almost done! 277 hours |
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#62 |
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Registered User
Join Date: May 2009
Location: Idaho
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The warm color seems to suit this one. Even tho it's a little over exposed
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#63 |
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Professional Poly Pusher
Join Date: Feb 2010
Location: A flat in Birmingham
Posts: 1,166
Thanks: 2
Thanked 9 Times in 9 Posts
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Phwoar
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#64 |
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Registered User
Join Date: Aug 2009
Posts: 125
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cool stuff. I do prefer the lighter colour as all the details stand out. What else are you going to do to this model?
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#65 |
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Registered User
Join Date: May 2009
Location: Idaho
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THanks:] I might add a gun and missile mounts and some other radar gadgets.
Heres an example of the topology on a subdivision surface |
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#66 |
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Registered User
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very nice, i modeller apache 64 elicopter
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#67 |
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Registered User
Join Date: May 2009
Location: Idaho
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Thanks. Thats one of my favorite choppers!
Heres another example of topology workflow |
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#68 |
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Registered User
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perfect!
can you give an opinion on my work? this is the link: http://forums.3dtotal.com/showthread.php?t=77343 |
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#69 |
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Registered User
Join Date: May 2009
Location: Idaho
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This is a re-rendering of a project from 2005
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#70 |
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Registered User
Join Date: May 2009
Location: Idaho
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Leaf with sharper shadows and subdivision
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#71 |
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Banned.
Join Date: Jul 2010
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Awesome models, looking forward to seeing this new one finished. The Blackhawk turned out nice.
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#72 |
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Registered User
Join Date: May 2009
Location: Idaho
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Draft Pumpkins Render! that is all.
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#73 |
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Registered User
Join Date: May 2009
Location: Idaho
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Current project - creating camouflage textures for the HMMWV to export from Max to Maya
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#74 |
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Registered User
Join Date: May 2009
Location: Idaho
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Some more Humvee renders and the finished pumpkins
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#75 |
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Registered User
Join Date: May 2009
Location: Idaho
Posts: 96
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Rigging
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